Better Loot in Dungeons

Better Loot in Dungeons

in Suggestions

Posted by: Mr Cranch.3768

Mr Cranch.3768

Yes, I think I may be one of those cursed by the spiteful RNG daemon.

Even so, to get chewed up by Twilight Arbor and get only blue after blue after blue in drops and chests is downright demoralizing. I only recently started doing dungeons and while I realize no one promised me good loot, shouldn’t good loot be the point of a dungeon? Sure it’s fun to help my party, but honestly, I can do that in PvE.

Make a dungeon rewarding. Tears and blossoms are all well and good, but an awesome greatsword would be better. Make the bleeding worthwhile, please.

Better Loot in Dungeons

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Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

For me, the point of dungeons is to have fun. If I depended on good loot for my enjoyment of dungeons, dragon fighting, jumping puzzles, or the personal story, I’d go back to single player RPGs. I hardly ever get greens, let alone rares or better. Most of the time, it’s blue after blue after blue, which is (ahem) fine with me.

Dungeons are very rewarding: without consumables, you get about half a gold just for completion and killing the various bosses. Selling off the trash drops (blue after blue after blue) yields some more cash. And I’m not sure why you are so quick to dismiss the tokens: some of the dungeon-vendor gear is fantastic (and a relatively cheap way to acquire exotics, especially if you don’t care about the looks).

John Smith: “you should kill monsters, because killing monsters is awesome.”

Better Loot in Dungeons

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Posted by: Catisa.6507

Catisa.6507

PvE already gets all the good loot. Does NOT need buffing.

AR

Better Loot in Dungeons

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Posted by: DreamOfACure.4382

DreamOfACure.4382

No…

Dungeons are one of the most profitable areas in the game.

What needs improvements is rewards for open-world dynamic events and the rate of bag drops from WvW kills.

“Bleeding, Poison, Confusion, Torment, they all look delightful on you.”

Lv80s: Guard, Thief, Necro. Renewed my Altaholic’s card on the HoT Hype-Train. Choo choo~

Better Loot in Dungeons

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Posted by: GummiBear.2756

GummiBear.2756

Make a dungeon rewarding. Tears and blossoms are all well and good, but an awesome greatsword would be better. Make the bleeding worthwhile, please.

geuss what? you can get an awesome greatsword for those tears and blossoms

Better Loot in Dungeons

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Posted by: Mr Cranch.3768

Mr Cranch.3768

Those who mentioned that the tears etc. can be turned in for stuff are absolutely right, and I think that there is a definite place for accumulating such wealth over multiple runs. And perhaps such accumulation is the true point of dungeons. I guess I am impatient, since I don’t see myself in dungeons day after day. I may also be generally frustrated with my drops game-wide and TA was the last straw. Ah, such is life. I am still enjoying GW2 a lot.