Illusionary Ally [TFD]
Devona’s Rest
(edited by GamerToukotsu.4219)
Commanders should have better control over their squad management.
Possibilities:
Just a few options that would be nice for commanders to have at their disposal.
(edited by GamerToukotsu.4219)
What about objective writing? Being able to make an objective in the top-right corner of the screen like an event, it’ll help coordinate the squad and communicate plans with greater success.
Agree with everything… I’d even settle for a simple change.
- They allow commanders to hide the pin.
- They allow commanders to form squads.
Solution: Allow commanders to hide the pin AND still form squads.
Now we have a private squad system that can be used for guild members only or for creating specific sized forces in WvW. Is this really that hard to implement?
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