Better ledge-jumping AI for ranger pets

Better ledge-jumping AI for ranger pets

in Suggestions

Posted by: Silverwing.3416

Silverwing.3416

Say I’m on a path that zig-zags down a mountainside, lined with monsters. I wish to skip some of these monsters, so I jump down the three or four feet to the next part of the path below me. My pet, trying to get back to me, walks all the way down the path as it rounds the corner, dragging every single monster behind it.

The worst part of this is that my pet is an eagle. Why can’t it just fly behind me? Why is the fact that it’s flying purely a cosmetic detail, and it can neither follow me when I jump off of a ledge nor fly up to attack a monster shooting at me from a higher platform? I tell my eagle to attack that archer on the ledge up there, and it runs off to the side to try to find a path up, getting itself killed in the process by running through who knows how many mobs on the way there.

If I leave the normal horizontal playing area, my pet should be able to follow me down at the point I jumped from, rather than needing to run off and find a path. Another prominent MMO had the same exact problem for years with its pet classes, and found a fix for it that prevents a pet from aggroing half of the dungeon if its owner has to jump from something.

I’d really rather not have to put up with the old workaround of “dismiss my pet every time I have to jump off of a ledge”, especially since there are some traits increasing my pet’s stats that get reset if it’s swapped out.

Better ledge-jumping AI for ranger pets

in Suggestions

Posted by: MontyTheTriffleMaster.9284

MontyTheTriffleMaster.9284

Fully agree here, at least if the animal can’t jump down the cliff it should then not attract aggro from a certain distance away from the player.

Better ledge-jumping AI for ranger pets

in Suggestions

Posted by: Puddles.6385

Puddles.6385

Not a fix, but a passable workaround:

Switch pets after jumping down. The old pet despawns, mobs it aggroed reset back to where they were, and your new pet spawns right where you are.

Better ledge-jumping AI for ranger pets

in Suggestions

Posted by: ProxiiG.5830

ProxiiG.5830

It is quite a problem with pet running around, i work around it with stowing the pet away usually until fighting something.

P.S. Using a raven so i honestly was like WTF the first time… Y U NO FLY DOWN U STUPID BIRD -.-’

Better ledge-jumping AI for ranger pets

in Suggestions

Posted by: psy.1249

psy.1249

Totally agree, this is a real problem in PvP.

Other players are constantly jumping over and under things, keeping the pet out of the fight. Since about 25% of your damage is from the pet, this is becomes serious class-balance issue.

The pet just has no hope of delivering the damage it’s supposed to. And the cooldown on the switch is just too long to be a solution to this problem.

If you could stow and re-eject your pet, that might be a solution, but there’s a cooldown on that also.