Better-looking UI/layout

Better-looking UI/layout

in Suggestions

Posted by: Arashi.5149

Arashi.5149

I don’t think this has been posted before. If it has, I apologize.

I think the interface and general graphical design of windows feel very PC-like, and less like they are integral parts of the game. An example which causes most of my distress is the ugly X (close) button. It is too reminiscent of a classic Windows XP interface. The general feeling is that the interface windows feel very box-like and somewhat ruin whatever immersion is intended.

I do however, greatly appreciate the possibility to open multiple windows (inventory, hero, etc) at the same time, and to be able to move them around is very nice.

Anyone else think that? I think this would be a very easily solvable “problem.”

Better-looking UI/layout

in Suggestions

Posted by: robinsiebler.3801

robinsiebler.3801

I think the -entire- UI needs to be re-designed. Every UI element that has a font should have settings for font size/color. Every window/widget should be able to be moved/re-sized.

Better-looking UI/layout

in Suggestions

Posted by: tzko.2370

tzko.2370

Anchors would be nice so we can choose which window pops up where instead of all on top of each other.
Scaling per ui part and not all at once. I like the icons small but then the chat window becomes too small to read

Sometimes I play with hiding my UI. the only time i turn it back on is to see how my health is. Maybe some more visible signs on the HP status might help (red flashes happen with me as soon as i take damage)