Better materials should craft low-evel gear as well

Better materials should craft low-evel gear as well

in Suggestions

Posted by: Seraskus.6810

Seraskus.6810

I have a problem- namely i started crafting on level 40. I now explore those middle and hih level areas and have fun on them gathering much resources, but for example:

I need basic wood to level up crafting. I dont have it. I have, however, lots of better woods, which now I gather on areas I visit.

Current mechanic forces me to go low-level areas, which I have already 100% compleated and run for those low level wood, which is boring :/

Can the materials, at least those basic (wood, leather, material scraps) work as the gathering tools- so that the better matterials can be used for crafting low-level gear as well?

Better materials should craft low-evel gear as well

in Suggestions

Posted by: Kal.2376

Kal.2376

I do not particularly like the idea… That’s too close to just making all wood as “wood” and better trees just give more wood for example…

However, I would not mind an option to use the mystic forge to make higher grade wood into lower grade wood, with a loss. Make 200 grade 5 wood, into 175 grade 4 wood, or 150 grade 3 wood. So you get some convenience, but does not override the efforts of the low level players, etc.

Better materials should craft low-evel gear as well

in Suggestions

Posted by: Seraskus.6810

Seraskus.6810

Well, the loss is only to the player. For example I will have to sacrify the, theoretically, better resources, but in eachange I wont have to run like an idiot through the compleated areas in search of low-level resources…

Better materials should craft low-evel gear as well

in Suggestions

Posted by: Kal.2376

Kal.2376

Well, the loss is only to the player. For example I will have to sacrify the, theoretically, better resources, but in eachange I wont have to run like an idiot through the compleated areas in search of low-level resources…

Not really, the loss would not only be for you, but for everyone. The low level materials would completely lose their value for everyone. If you can craft low level items with high level mats, then so can everyone else. And that makes low level mats completely obsolete… Might as well remove them. and call everything “wood”…

I do understand the inconvenience of running through low level zones (not so much in this game with lvl scaling though), so I think an idea to convert high lvl mats into low level mats is not bad, but it should carry a price for that convenience. A 1:1 trade would not be a good idea…