Better materials should craft low-evel gear as well
I do not particularly like the idea… That’s too close to just making all wood as “wood” and better trees just give more wood for example…
However, I would not mind an option to use the mystic forge to make higher grade wood into lower grade wood, with a loss. Make 200 grade 5 wood, into 175 grade 4 wood, or 150 grade 3 wood. So you get some convenience, but does not override the efforts of the low level players, etc.
Well, the loss is only to the player. For example I will have to sacrify the, theoretically, better resources, but in eachange I wont have to run like an idiot through the compleated areas in search of low-level resources…
Well, the loss is only to the player. For example I will have to sacrify the, theoretically, better resources, but in eachange I wont have to run like an idiot through the compleated areas in search of low-level resources…
Not really, the loss would not only be for you, but for everyone. The low level materials would completely lose their value for everyone. If you can craft low level items with high level mats, then so can everyone else. And that makes low level mats completely obsolete… Might as well remove them. and call everything “wood”…
I do understand the inconvenience of running through low level zones (not so much in this game with lvl scaling though), so I think an idea to convert high lvl mats into low level mats is not bad, but it should carry a price for that convenience. A 1:1 trade would not be a good idea…