(edited by Drazerg.8956)
Better use of Gem Store!
That VIP pass sounds really juicy… Zepher sanctum, queen’s arena/gauntlet, the year 1 mad king fight, and lest we forget the wintersday/halloween jump puzzles <3
That commander thing seems interesting, but as of the first wintersday I believe 4000 gems turned to gold would get you far more than 100g needed for the normal commander’s book, so some of those changes might be useful to add to what’s already there… the flare thing though, the commanders i see running our wvw generally don’t want to be seen by enemies
The housing sort of exists in the home instance, but i think it would be fun to have other goodies beyond the odd resource node or weird skill point to throw into there, and guild housing is something that has gotta come sooner or later… GW1 had it all hardcore in the form of Guild Halls, tournament GVG, etc…. I keep hoping that will be brought in eventually… and the mining nodes, food buffs, etc would be more at home as part of the guild hall imo so as not to make some things too much easier for those who can get the gems. Permanently placed guild banners at the guild hall with the feast (nourishment), smithy (the wrench buff cause it’s a wrench and not an arrow or staff thing) and potential portals all being available though guild tokens and influence (been a very long time since I’ve even thought of those being in a maxed out guild, but at least then it IS a group achievement, done by means that anyone has access to without “feeling compelled to spend real money to stay viable” as the naysayers would nay.)