Crafting materials are very expensive and people spend a lot of time farming it, which is boring and even frustrating.
Can we win crafting mats in some interesting (and challenging) ways?
I mean, nodes are OK and mob drops are OK, as long as you are levelling and exploring. But once you hit 80 things will get different. It’s good that people have reason to revisit low level areas but running around from node to node, or even farming mobs, is not really fun.
I’m thinking about some new level 80 content, like (solo) dungeon mining areas guarded with powerfull mobs, or quest lines ending with some craft related rewards.
Any ideas?