Bind to account

Bind to account

in Suggestions

Posted by: Graill.8596

Graill.8596

To stop gold sellers and farmers, and anything dealing with quest related items, gold, or any big ticket items like legendaries, new tier gear/weps etc and the things to make them so stupidly rare, they should be made bind to account. Getting these items over time is no big deal as long as there is progress.

The TP can be used for other things less trivial to trade and make gold from. Any crafted item can be placed and sold one time but not resold, it would act like a bind to account mob drop, as just one small example. Dungeon items, skins, etc, post on the TP to your hearts content and resale away. Drops however, needed to make big ticket items for the customers playing this game could actually be thought out and rates put at a sane level without the need for DR. Customers could then play and be rewarded for their time instead of time.

I understand the need to keep customers for long periods but you need those customers to buy things from your store too, driving away consumers based on code for gold sellers and farmers/grinder is telling of a problem you state you do not have but in reality you do, why have the DR or RNG code there in the first place? It is not wanted by your customers nor would it be required if things were bind to account and untradeable for the big things that matter to the customer playing the game. I could really care less for the gold sellers/grinders that make a living off your game. The game is for fun, not for some gold grinder/farmer to state it is fun to be a business in this game. They ruin my game experience. The obvious “go play somewhere else” is irrelevant before that gets typed by some gold seller/farmer.

Side note. The fix for the obvious guild bank exploit that would no doubt happen is to make the gold in the guild bank usable by only the persons account that put it there, you put in 2 gold, you get out 2 gold and no more, that includes permissions, rank, etc. Repairs can be properly redesigned as they should be with proper game mechanics so “needing” guild gold would never be an issue, neither would the Wv3 joke need the obviouse, sensible mechanic in place to use guild gold. Just to cover that. Say, off the top of my head they could…..Grin, sorry i do not give things away for free.

The devs state there is no grind or farming in this game, well this bind to account change would really make it true, as of right now, it is not, only farmers/goldesellers/grinders get anything and the customer is left with this load of worthless code used to choke these farmers etc and take the customers with them.

Opinion part,

The only people that will moan and complain about gold among other things being bind to account are goldsellers and farmers/grinders. If you think i am calling the person reading this and it stings a farmer….good.

And Anet, while you are at it, make the dye colors discovered account wide, your customers have spoken.

There is no worse feeling than that during an argument, you realize you are wrong.