[Black Lion Trading] TP bought items should be account bound
in Suggestions
Posted by: Meglobob.8620
in Suggestions
Posted by: Meglobob.8620
2 downsides
1) It would put some prices of certain items up by a HUGE amount…they would be the most desirable items as well…
2) Loads of players would hate it, it would be very, very unpopular…
in Suggestions
Posted by: Celebratty.1632
Oh my god this thread
This isn’t a singleplayer game. This is an MMO. There are many ways to play, farming, flipping, speculating. You have absolutely no right to prevent people from playing what they want to play because ‘reasons’.
Who the kitten cares if they do nothing beneficial? Its an MMO, not the real world. Someone isn’t contributing in a virtual game that you can do whatever you want in? Might as well remove vendors because people who sell them there aren’t contributing. I am literally taken aback by this thread, how is this serious?
Note I am not a flipper and have 35 gold in my bank 0 cultural tier 3 items and 1200 hours played
1) If you know anything about economic markets or could do 20 minutes of research you would know that the flippers in a market have 0 effect on the market value of things unless they are rich enough or the market is small enough that a monopoly can be achieved. The size of the current market makes this impossible, though early in the games life this was somewhat possible due to a few exploits.
2) The flippers do speed up the process for players that want gold now even if it means less. There is a fair amount of casual players who do not or cannot afford to sit and wait for their items to sell.
3) There are in fact people out there that play this game because its market is a pretty decent market simulator game with the best graphics in that genre.
4) This solution suggestion (it should be in the suggestion forum) is absolutely ridiculous and has way more flaws than merits.
in Suggestions
Posted by: ASaturnus.4980
As a flipper the only contribution to the market space you make is getting between buyers and sellers and raising prices so you can benefit from the work of others.
No, a flipper benefits from the lazyness of others. If everyone would look for the best price, flippers could not exist.
in Suggestions
Posted by: Hell Avenger.7021
LOLOLOL, someone who cannot flip is suggest everyone to be blocked from flipping.
in Suggestions
Posted by: Chullster.3608
@ the person who said if he bought level 10 blues to then sell on later, I’d say they’re only blues, probably worth less than a silver each and even greens are now merchant fodder.
@Those people who think Flippers provide a service, I fail to see what service would be lost if there were no flippers.
People who want items would either buy those listed, or if none were available, then put in a buy order, exactly like it is now, only there would be no premium paid to the middle man. I actually thought US based players who love capitalism would rejoice at “cutting out the middle man” especially as in a game like GW2, as they add nothing.
@people who would buy too much of an item then wish to sell it back, I suggest primarily working out how much you require rather than guessing and if a mistake is made just store/destroy/merch the spare items.
@Megaobo. I fail to see why the price of desirable items would suddenly rise, can you please explain your reasoning?
@Celebratty You are correct, it’s an MMO not the real world, and I’d rather the TP offer the great service that is does already without the negatives of real world markets. And as it’s run by one entity; Anet, I think such a move would be feasible.
I do not think flipping does “nothing beneficial” I think it’s actually worse and is detrimental to the game by inflating prices for the many for the benefit of the few.
The profit gold made by flippers does not come out of thin air, some other player(s) handed it over.
@People who think I only started this topic as a complaint that “I can’t make money like Power Trader X” I can assure you I have no need for more in game income, nor am I jealous of people who played the market and have 1000s of gold lying around.
I have enough legendaryes, a character for each profession all kitted out in full exo/asc zerkers gear, spare gold for fluff…etc etc etc
I started this topic to see if there were any other downsides that I had not noticed.
Other than “People wont like it”, speculation of price changes, mistakes in purchasing stuff and those who have no problem with flipping, speculation and manipulation being aghast, I see no other reasons not to make the change.
in Suggestions
Posted by: Hell Avenger.7021
@ the person who said if he bought level 10 blues to then sell on later, I’d say they’re only blues, probably worth less than a silver each and even greens are now merchant fodder.
@Those people who think Flippers provide a service, I fail to see what service would be lost if there were no flippers.
People who want items would either buy those listed, or if none were available, then put in a buy order, exactly like it is now, only there would be no premium paid to the middle man. I actually thought US based players who love capitalism would rejoice at “cutting out the middle man” especially as in a game like GW2, as they add nothing.
@people who would buy too much of an item then wish to sell it back, I suggest primarily working out how much you require rather than guessing and if a mistake is made just store/destroy/merch the spare items.
@Megaobo. I fail to see why the price of desirable items would suddenly rise, can you please explain your reasoning?
@Celebratty You are correct, it’s an MMO not the real world, and I’d rather the TP offer the great service that is does already without the negatives of real world markets. And as it’s run by one entity; Anet, I think such a move would be feasible.
I do not think flipping does “nothing beneficial” I think it’s actually worse and is detrimental to the game by inflating prices for the many for the benefit of the few.
The profit gold made by flippers does not come out of thin air, some other player(s) handed it over.@People who think I only started this topic as a complaint that “I can’t make money like Power Trader X” I can assure you I have no need for more in game income, nor am I jealous of people who played the market and have 1000s of gold lying around.
I have enough legendaryes, a character for each profession all kitted out in full exo/asc zerkers gear, spare gold for fluff…etc etc etcI started this topic to see if there were any other downsides that I had not noticed.
Other than “People wont like it”, speculation of price changes, mistakes in purchasing stuff and those who have no problem with flipping, speculation and manipulation being aghast, I see no other reasons not to make the change.
So you are a COF farmer huh? COF farming nerfing getting to you already?
Because the market should be based off of actual buy and sell offers, not flippers. Let the market normalize itself without the leeches.
But it does, if no one is willing to pay for the price that the flipper posts it simply won’t sell.
*sigh*
Of course that would be true … if flippers didn’t post lower than the sell offers and buy higher than the other buy offers, thus making others putting in buy offers higher than the flippers and making theirs the lowest of the sell offers. So yes, the flippers stuff almost always sells. But the guy they undercut doesn’t always sell.
Really … why do I even try using common sense …
Eh … I’m off to bed. Enjoy the rest of your discourse …
OP said that the solution will stop inflating prices artificially.
Like gaspara.4079 said, artificial inflation won’t be caused by flippers, unless they have total monopoly of the item, which rarely happens.
Items won’t be magically cheaper because you can’t flip. If people are willing to buy at 10g and multiple non flippers list lower than that, it will eventually hit and normalize at 10g no matter what.
And not to mention the problems it can bring, let’s say player A bought Dusk wanting to make Twilight then he changes his mind or anet nerfs GS for the class he is playing so he won’t be using it anymore. Instead of being able to resell it(probably at a loss because of taxes and low volatility of precursor prices), he will be stuck with a 600g item that he can’t liquidate.
I’m sure he won’t be pleased because everything bought on TP will be account bound automatically.
in Suggestions
Posted by: Hell Avenger.7021
Because the market should be based off of actual buy and sell offers, not flippers. Let the market normalize itself without the leeches.
But it does, if no one is willing to pay for the price that the flipper posts it simply won’t sell.
*sigh*
Of course that would be true … if flippers didn’t post lower than the sell offers and buy higher than the other buy offers, thus making others putting in buy offers higher than the flippers and making theirs the lowest of the sell offers. So yes, the flippers stuff almost always sells. But the guy they undercut doesn’t always sell.
Really … why do I even try using common sense …
Eh … I’m off to bed. Enjoy the rest of your discourse …
OP said that the solution will stop inflating prices artificially.
Like gaspara.4079 said, artificial inflation won’t be caused by flippers, unless they have total monopoly of the item, which rarely happens.
Items won’t be magically cheaper because you can’t flip. If people are willing to buy at 10g and multiple non flippers list lower than that, it will eventually hit and normalize at 10g no matter what.
And not to mention the problems it can bring, let’s say player A bought Dusk wanting to make Twilight then he changes his mind or anet nerfs GS for the class he is playing so he won’t be using it anymore. Instead of being able to resell it(probably at a loss because of taxes and low volatility of precursor prices), he will be stuck with a 600g item that he can’t liquidate.
I’m sure he won’t be pleased because everything bought on TP will be account bound automatically.
Just to add something, inflation is created through gold creation.. or AKA money printing in the real world sense. (Let’s not go into lending and money multipliers..)
@Those people who think Flippers provide a service, I fail to see what service would be lost if there were no flippers.
Multiple posters have explained the service they provide to you and you continue to ignore their posts. The Flippers make buy prices cheaper, sell prices higher, and things sell faster for those that don’t wish to wait.
in Suggestions
Posted by: jazzllanna.1278
Well then what about the skins or items that are no longer available.. lets say someone bought them without even thinking of flipping just got them while they were available. They then decide they do not want them any more but oops they are now bound because they bought them off the tp… And on the other hand someone wants a skin that is no longer available but they cannot get it off the tp now because they are all bound to people even if they never got used by them.
Stuff would become more expensive because less and less would be available. If you have leftovers that you got from the tp you would be stuck with them.
Bad idea.
in Suggestions
Posted by: Hell Avenger.7021
Flipper is basically Market Makers in the real world sense. They increase trading volume and make the market more efficient. At the same time, they close up the arbitrage profit one can make.
The only way to make decent money is to be a TP Flipper. You can atm GRIND cof p1, which will soon be stopped.
Players that have put in many hours into the game that have a great degree of skill on the field, who are very good at playing the game cannot generate the same kind of income as TP Flippers.
Acquiring precursors for example, invloves Blind luck or paying TP Flippers who inflate prices, where’s the legendary in that?
This is GW2, a game of PvE, PvP, WvW.
At what point did GW2 become SPREADHSEET wars?
The idea of TP purchased items being account bound sounds absolutely fine to me.
in Suggestions
Posted by: tolunart.2095
@ the person who said if he bought level 10 blues to then sell on later, I’d say they’re only blues, probably worth less than a silver each and even greens are now merchant fodder.
You wanted an example where items bought from the TP become account bound would be a problem for a casual player. “I don’t care about it therefore the example is irrelevant” is not the proper response.
Your suggestion will never be implemented for other reasons, but it is what it is. You aren’t interested in a discussion, only venting your frustrations.
in Suggestions
Posted by: tolunart.2095
Other than “People wont like it”, speculation of price changes, mistakes in purchasing stuff and those who have no problem with flipping, speculation and manipulation being aghast, I see no other reasons not to make the change.
Those are reason enough, thanx for being reasonable enough to agree that your suggestion cannot work.
in Suggestions
Posted by: Tobias Trueflight.8350
Note the politeness of people against flipping and the rudeness of those arguing for. It’s very noticeable.
I don’t like to think I’ve been rude, but right about here is where I bow out anyway for being called rude anyway
:)
Have fun with this, but you really should know this isn’t going anywhere by now.
in Suggestions
Posted by: Chullster.3608
@ the person who said if he bought level 10 blues to then sell on later, I’d say they’re only blues, probably worth less than a silver each and even greens are now merchant fodder.
You wanted an example where items bought from the TP become account bound would be a problem for a casual player. “I don’t care about it therefore the example is irrelevant” is not the proper response.
Your suggestion will never be implemented for other reasons, but it is what it is. You aren’t interested in a discussion, only venting your frustrations.
I’m not frustrated with TP flippers, I just think the game would be better itself if people were encouraged to make in gold by playing the game itself.
I’m sorry if I came across as someone disgruntled with the lack of money making options, which I’m not.
I’m not frustrated with TP flippers, I just think the game would be better itself if people were encouraged to make in gold by playing the game itself.
I’m sorry if I came across as someone disgruntled with the lack of money making options, which I’m not.
Heres a little tip.
Stop trying to “work for money,” and instead perhaps try to have “money work for you.”
Both in game and IRL.
in Suggestions
Posted by: Chullster.3608
Heres a little tip.
Stop trying to “work for money,” and instead perhaps try to have “money work for you.”
Both in game and IRL.
I’m sorry, you’ve lost me there.
In game I just play, use that which drops etc, IRL well that’s another discussion entirely. I don’t think I’ve ever said or implied that you should “work for money”
IRL well that’s another discussion entirely.
Exactly. This isn’t real life, it’s a game, real life belongs in in the real world. People who come to a game and argue such seem to forget that games, to an extent, escape reality and not try to capture it further.
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