Block Deplete Endurance

Block Deplete Endurance

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Posted by: callidus.7085

callidus.7085

First off, this is more targeted towards PvE…

I think it would be interesting to change up how shields work… Endurance is an interesting resource that should get more love. Increase it’s regen a little and tie class specific ways of avoiding damage to it other than dodge that incorporate the currently equipped weapons.

Specifically what I’d love to see is that shields get a revamp of their block ability which requires the user to hold the block down which slowly depletes endurance (at a rate similar to dodge… dodge removes endurance for a certain period of invulnerability, this would do the same) but the major difference is that if you time your blocks right, it would allow you to block more often.

What this would do is encourage skillful gameplay… you can hold block down for a period of time if you can’t time it perfectly meaning you can’t block as often.. or if you time it just right, you deplete less endurance, meaning you can block more often.

I’ve really only thought about this for shields… but you’d want something similar for all weapon types and classes so that it’s balanced of course.. anyway, just an interesting idea I thought I’d share.

Slow down and smell the pixels.

Block Deplete Endurance

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Posted by: xCrusadentx.2784

xCrusadentx.2784

A whopping total of 3 classes get shields. What about the other classes that do not get shields?

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We are sworn together by our blood…

Block Deplete Endurance

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Posted by: Temariah.9372

Temariah.9372

Almost all classes get blocks though. I’m pretty sure the OP is specifically talking about block skills, not shields specifically.

So for example, my Mesmer has two ways to “block” without a shield: with a scepter or sword.

Temariah Dawnsong – “A new dawn is coming; sieze the day.”
Leader of The Harbingers of Serendipity [LIFE] : Fort Aspenwood

Block Deplete Endurance

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Posted by: callidus.7085

callidus.7085

Read my last little paragraph there… where I mention i only thought about shields.. but you’d want something similar for all weapon types… yea.. that part…

I just only thought out how shields would work.. but yes, you’d want something for everyone. I’d just like to add some variation to combat by making the endurance bar be more than a resource solely for dodge, but to add in class && weapon specific combinations that can also utilize it in a unique way.

Slow down and smell the pixels.

Block Deplete Endurance

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Posted by: Temariah.9372

Temariah.9372

I like the idea of that.

Temariah Dawnsong – “A new dawn is coming; sieze the day.”
Leader of The Harbingers of Serendipity [LIFE] : Fort Aspenwood

Block Deplete Endurance

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Posted by: castlemanic.3198

castlemanic.3198

just as a whole have a different button for it, like how dodge roll is two taps any direction, and make blocking viable with any weapon set. kapow. Admittedly idea inspired by the elder scrolls online.

Block Deplete Endurance

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Posted by: Temariah.9372

Temariah.9372

I definitely do not like that idea. I think that this block mechanic should only be incorporated for the skills that already block.

Temariah Dawnsong – “A new dawn is coming; sieze the day.”
Leader of The Harbingers of Serendipity [LIFE] : Fort Aspenwood

Block Deplete Endurance

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Posted by: castlemanic.3198

castlemanic.3198

The problem is:

necromancers have no block at all
elementalists only have a block in their utility slot skills so they can’t use it with their weapon
thieves can’t block melee attacks (except for underwater)

plus what about aegis?

A mechanic like this can’t only be for select classes, it should be for every class or no class at all. Or alternatively have a new class with class mechanics that interact with endurance.