Personally, I see Body Shot as a fairly useless ability. Don’t get me wrong the stacks of vulnerability are great, the problem lies in high initiative cost and long cast time making multiple Body Shots not last long enough to really profit off of.
Now I understand that buffing this ability would probably be overpowered so instead I came up with a neat system for Thiefs that gives them utility while maintaining the functionality of Body Shot.
Body Shot-Make your foe vulnerable with a body shot.
Damage: 110
1 stack of vulnerability: 5 seconds
Combo Finisher: Projectile (20% chance)
Range: 900
This reworked ability would have the same cast time and cooldown as Vital Shot and wouldn’t cost initiative. It would function as a second auto-cast attack ability and would be usable as a sneak attack.
This would allow the Thief to stack vulnerability, save initiative for abilities that actually pull weight and in the case of dungeons and other events where stacking 25 bleeds is common, allow them to stack vulnerability effectively.
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