Think stacking and skipping trash is cheap?
Read: Playing to Win.
Guide: How to play a Mesmer in dungeons.
Read: Playing to Win.
Guide: How to play a Mesmer in dungeons.
How would you feel about the ability to modify specific features about your character’s body, as opposed to choosing among presets? There are obvious difficulties regarding how some armors might interact with different bodies (this is already an issue) but I think this level of customization might satisfy a lot of people who don’t like the offerings the character creator.
A lot of games use a slider system for various body proportions, but for this game something else might be more appropriate. You start out by selecting your preset body, and then afterwards you can adjust specific elements of it (e.g. arm, torso, leg width/proportions). You also could borrow features from other body types when customizing one, e.g. taking the arms from body type A and using them for body type B. Of course, this would present challenges with ensuring continuity of some meshes, since a very muscular torso would not work with very skinny arms.
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