Bomb Kit Auto Attack, increase range

Bomb Kit Auto Attack, increase range

in Suggestions

Posted by: Grackleflint.4956

Grackleflint.4956

As a quality of life improvement I would like to suggest increasing the range at which we can be with a hostile target and still trigger our Bomb Kit #1 autoattack. Movement is a key component of all combat in GW2, and to move and dodge while having to maintain melee range (we’re talking right on top of a target) while using an Area Effect Damage kit is a huge drawback. I would also like to suggest removing the facing requirement. This kit’s purpose is to use area attacks, and it is not currently supported by design.

Bomb Kit Auto Attack, increase range

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Posted by: Kamahl.3621

Kamahl.3621

The bomb kit hits pretty hard – but I do admit, compared to other classes, it should hit a good deal harder, given it’s a delayed point blank AoE.

Bomb Kit Auto Attack, increase range

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Posted by: Ronah.2869

Ronah.2869

is there any auto- atack to the bomb kits? never noticed it.

Bomb Kit Auto Attack, increase range

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Posted by: Linguistically Inept.6583

Linguistically Inept.6583

do you mean increase the AOE of the bomb#1? if so +1, ive been testing things out in the mists for my engi and its dissappointing how close you have to be for them to do damage (considering they have to not move as well)… but maybe ive been spoiled by lightning whip

Desolation: 80 ranger [Nightwither], 80 necro [Dusk Grimsoul]
80 warr [Blaze Steelsoul], 80 ele [Blaze Nightstrike], 80 mesmer [Grim Shatterwhirl]
80 guard [Dusk Grimlight], 80 engi [Flintgear]

Bomb Kit Auto Attack, increase range

in Suggestions

Posted by: Grackleflint.4956

Grackleflint.4956

Bomb Kit #1 will auto attack if your target is within melee range and in front of you. This does not make sense for the type of damage this does—area of effect damage. Imagine if ground targeting was disabled depending on your facing to your target. In the course of doing what an engineer should do against a melee opponent: moving a lot, dodging when possible, and generally making it more difficult to be hit—bomb kit’s #1 attack will simply stop auto-attacking (don’t confuse this with Auto Attack being disabled) forcing the Engineer to face their target, establish melee range and press 1 again.

It’s hard to explain to anyone who hasn’t had to try it. If you’re interested take your Engineer into the Mists and use the practice NPCs. Try using Bomb Kit #1 while performing a lot of movement, and you’ll see it happen.

Bomb Kit Auto Attack, increase range

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Posted by: Grackleflint.4956

Grackleflint.4956

I would also like to see an increase in Bomb Kit #1’s area of effect.

Bomb Kit Auto Attack, increase range

in Suggestions

Posted by: Fiorrello.8126

Fiorrello.8126

i personally think the bomb kit should be doing almost twice as much damage as it currently does. what with the narrow range of attack it has. (set something at your feet, hope your target walks up to it, or at the very least doesn’t walk away from it)

big ‘ol bomb should also probably do the most damage of any attack in the game. it’s quite possibly the biggest and most telegraphed attack in the game. period.