Bomb Kit Auto Attack, increase range
The bomb kit hits pretty hard – but I do admit, compared to other classes, it should hit a good deal harder, given it’s a delayed point blank AoE.
is there any auto- atack to the bomb kits? never noticed it.
do you mean increase the AOE of the bomb#1? if so +1, ive been testing things out in the mists for my engi and its dissappointing how close you have to be for them to do damage (considering they have to not move as well)… but maybe ive been spoiled by lightning whip
80 warr [Blaze Steelsoul], 80 ele [Blaze Nightstrike], 80 mesmer [Grim Shatterwhirl]
80 guard [Dusk Grimlight], 80 engi [Flintgear]
Bomb Kit #1 will auto attack if your target is within melee range and in front of you. This does not make sense for the type of damage this does—area of effect damage. Imagine if ground targeting was disabled depending on your facing to your target. In the course of doing what an engineer should do against a melee opponent: moving a lot, dodging when possible, and generally making it more difficult to be hit—bomb kit’s #1 attack will simply stop auto-attacking (don’t confuse this with Auto Attack being disabled) forcing the Engineer to face their target, establish melee range and press 1 again.
It’s hard to explain to anyone who hasn’t had to try it. If you’re interested take your Engineer into the Mists and use the practice NPCs. Try using Bomb Kit #1 while performing a lot of movement, and you’ll see it happen.
I would also like to see an increase in Bomb Kit #1’s area of effect.
i personally think the bomb kit should be doing almost twice as much damage as it currently does. what with the narrow range of attack it has. (set something at your feet, hope your target walks up to it, or at the very least doesn’t walk away from it)
big ‘ol bomb should also probably do the most damage of any attack in the game. it’s quite possibly the biggest and most telegraphed attack in the game. period.