Would it be plausible to implement some sort of filter to prevent gaining boons from NPCs and other players? The filter would be toggled, of course, but it would also prevent random swiftness boons that usually end up sling shotting you way past your landing point. I cannot begin to count how many times I would be attempting a jump and end up missing it because another player came along and cast a swiftness boon.
Also, can you make the clock tower a single/party instance rather than a shared dungeon? As an Asura, it’s already hard to see around larger races, and with the time restraints on the clock tower, not being able to see what’s in front of me makes it impossible to complete.