Boss battles
You mean outside of dungeons? Outside of dungeons, bosses can’t be overtuned else it will turn players off. Plenty of champions and such are hard for a group of players – once it becomes a zerg, it’s less hard, obviously. The dragons are okay – Claw of Jormag being one where you can easily die. I agree some things can change and some events/bosses can be tweaked, but overall the difficulty can’t be too high or else we’ll have a lot of people complaining about how dragons are only for elitists.
My one suggestion for Teqatl: Make it so the dragon cannot die until the lasts of its HP is taken by the Asura Laser. Adds the bone-wall and defending mechanic as priority, or at least last-ditch effort.
“Those dolls they were making underground… Did you think they look like me?”
-Vivi
-Vivi