Breakout Event needs to be fixed.

Breakout Event needs to be fixed.

in Suggestions

Posted by: testpig.5018

testpig.5018

Design: NPC support to take a tower in a zone that you have no towers in.

Problem: If the NPC siegerazer is not killed the event does not reset. So he forever stands outside a tower and no longer summons anymore siege. Making the BO event never respawn at the waypoint.

Solution: As long as the sigerazer is up(and at the tower) he will keep summoning siege sites once all current sieges sites have been destroyed . He will also summon another dolyak that players can click and pull supplies from.

Breakout Event needs to be fixed.

in Suggestions

Posted by: testpig.5018

testpig.5018

make it happen anet

Breakout Event needs to be fixed.

in Suggestions

Posted by: ExTribble.7108

ExTribble.7108

From what I’m understanding, you want him to respawn sieges/dolyaks when they’re destroyed? That makes perfect sense for the defending team. Target the harmless commander instead of the siege wrecking your tower. (That’s sarcasm if anyone missed it)

The event should simply reset after some period of time if Siegerazer is not killed. Maybe add in a requirement that his spawned sieges must be destroyed (otherwise the attacking team would be using them, no?).

Respawning sieges/supply just makes this breakout event much more powerful and difficult to defend against for no reason. If it must be so, the timer for the respawns must be extremely long.

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