Bring GW1 Style Weekend Bonuses to GW2

Bring GW1 Style Weekend Bonuses to GW2

in Suggestions

Posted by: BowmasterSol.3457

BowmasterSol.3457

Hey there. Being a fan of the first GW1, I really do miss the weekend bonuses that changed from week to week. I would love to see something similar in GW2. Players defined their personal goals for what endgame meant to them, so self-motivation is a large part of GW series gameplay. Weekends helped give some guidance to different areas of the game or something to look forward to while they worked on their characters.

There can definitely be a good implementation of similar weekends, and hopefully some new ones: increased lockpick droprate (black lion key), increased rare drop rate (passive + Magic Find), increased Balthazar faction (increased glory), increased faction (increased karma), and increased gold/exp rate. Probably throw in some increased Badge of Honor drop rate weekend for good measure.

Any thoughts?

Knowledge is power.

Bring GW1 Style Weekend Bonuses to GW2

in Suggestions

Posted by: Ronah.2869

Ronah.2869

Yeaaaahh! They really should add that. I cant belive they haven’t done this until now. Not only GW1 does it, but most of other MMOs do it. Not only weekend, but also weekly bonuses. Great, Aswome Reminder to Anet. Thanks man!

Bring GW1 Style Weekend Bonuses to GW2

in Suggestions

Posted by: Tekietee.5037

Tekietee.5037

EXP Weekend!
(Passive +10 EXP and +25% More EXP From Kills)
Gathering Bonus Weekend!
(Passive +10% Gathering Bonus)
Magic Find Weekend!
(Passive +10% Gathering Bonus)
Bonus Karma Weekend!
(Passive +15% Karma Bonus)
Guild Influence Weekend!
(Guild Influence Gained +20%)
PvP Glory Weekend!
(PvP Glory Gained +25%)
WvWvW Honor Weekend!
(WvWvW Drops +25% More Loot)
Dungeon Trophy Weekend!
(First Run 60 Trophy, Repeated Runs 30 Trophy)