Bring back the Multiple Districts of GW1

Bring back the Multiple Districts of GW1

in Suggestions

Posted by: Hylox.9746

Hylox.9746

as the title states…. anyhow many ppl cannot play the new LOst Shore event atm cuz of too much lag…. even in the overflow. I think i would be an extremely good idea for ArenaNet to Bring back the Multiple Districts based on Population for Maps from Guild Wars 1. I am very supprised they forsaked the multiple districts in favor of only One, yes one, OverFlow server per map. yes changing districts in guildwars 1 was somewhat of a pain sometimes but in my opinion is absolutely necessary to spread out the population of the server so that every one on the entire server are not all on the same Server and Overflow. Implementing the Multiple districts method would reduce overall lag for events like The Lost Shore to almost none. I was in Shing Jea monastary 1 time durring the Dragon Festival and there were 15 differant Districts for that 1 map… how it works is each district has a maximum copacitiy of lets say 100 people and if the 101th person shows up on that map, they get put into district 2 and the 201th gets put in district 3 and so on, thus reducing lag and maximising fun! so i think ANet should add the District system As soon as humanly possible!

+1 this if in favor and please promote it so we can do events like The Lost Shore with minimum Lag and disconnects!

Bring back the Multiple Districts of GW1

in Suggestions

Posted by: GADefence.5634

GADefence.5634

Having multiple districts instead of overflow servers and selecting a layer of the mists (Jade Quarry, Dragonbrand, etc) would have handled guesting and WvW and this >.>