Bring back the weapon swap looping glitch!
So you want a glitch that should have never been there to begin with… back into the game…? Why not break the necros and mesmers again?
This did nothing to gameplay, it only made it possible to do cool animations. As soon as you do another animation it stops the looping one… You really shouldnt respond negatively when you have no idea what you are talking about.
it was a bug, it was never intended, therefore it should and has been eradicated.
It would make alot more sense to ask if this was put into new emotes, rather than re-adding a glitch that potentially could break or bug other features.
Further proof that you absolutely can’t please everyone. Even fixing the game and removing actual bugs upsets someone.
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker
If its a glitch it needs fixed end of story .
I have no idea what I am talking about? laughs at his ignorance I am pretty sure the devs didn’t want their game glitchy. I know what the glitch did… I used it occasionally.
You guys probably never even tried the weapon swap glitch. It was a lot of fun to do when you were just hanging out in LA or something. It didn’t have any effect on gameplay, and removing it only made the people who liked to use it sad. The people who didn’t use it probably didn’t even know it existed, so why would it even bother them?
Not all glitches need to be fixed. There are sometimes happy accidents.
You guys probably never even tried the weapon swap glitch. It was a lot of fun to do when you were just hanging out in LA or something. It didn’t have any effect on gameplay, and removing it only made the people who liked to use it sad. The people who didn’t use it probably didn’t even know it existed, so why would it even bother them?
Not all glitches need to be fixed. There are sometimes happy accidents.
I tried it and it was cool for the first 5 seconds. Then I moved on. Glad its fixed because it can be used to annoy people. The chainsaw sword would loop its sound file over, and over, and over, and OVER. Thank you ANet.
This did nothing to gameplay, it only made it possible to do cool animations. As soon as you do another animation it stops the looping one… You really shouldnt respond negatively when you have no idea what you are talking about.
Dude…No,your asking for a Bug,Glitch to be brought back ingame..Just …No.common sense i think..
I noticed that even if the cursor pointed enemy, often the first attack of the bow is to the side. A sword, he has an air mixing. Fix please!
You guys probably never even tried the weapon swap glitch. It was a lot of fun to do when you were just hanging out in LA or something. It didn’t have any effect on gameplay, and removing it only made the people who liked to use it sad. The people who didn’t use it probably didn’t even know it existed, so why would it even bother them?
Not all glitches need to be fixed. There are sometimes happy accidents.
oh we knew it existed and quite frankly it was annoying. As for not all glitches needing fixed uh yea they do .
oh we knew it existed and quite frankly it was annoying. As for not all glitches needing fixed uh yea they do .
No they don’t z.z All it did was add a little bit of extra fun and sociability to the game, which GW2 is severely lacking in. If the glitch doesn’t harm the players in any way, then it’s not necessary to fix it. Especially if some of the playerbase ENJOYS the glitch. This wasn’t an exploit that could give you an advantage or something. All it did was make the game more fun. If you think that anything that’s not working as intended needs to be changed immediately, not only are you incredibly closed minded but you also have no idea what a REAL glitch is, that does need to be fixed.
Hello. I would like to say this in a nice manner.
Nothing personal. I have tried to argue for solutions which appease more than one party before but the fact is, there are people out there which do not want others to have fun even if it doesn’t affect them in any way, shape or form.
I believe that people who want things like this fixed when it gave some people fun times, hurt the combat system none.. etc.. They are a detriment to the community as a whole. I wish they would just stop interfering with others or leave. Social behavior might help things.
-Encourage- options.
Fix this bug, Fix that bug.. blah blah. Do you hear yourselves? There is such a thing as an ascended bug and it is prevalent in the gaming industry. Skyrim giants, etc. They exist. The game developers allowed them to stay because they are fun. That shows foresight and intent to provide a fun experience more than a “boring” and robotic experience.
One of the very facets of the ANet philosophy went as follows if I recall:
“Is it fun?”
I don’t mean this hatefully, I just simply want it to be known that I believe a vocal and uptight minority is ruining this game by urging ANet to do things that remove any extra bits of fun that existed. We need more features, not less.
The majority of players who knew about this saw no harm in it and would use these for machinema, screenshots or to just have -fun- in a group spinning. I saw it constantly, just as much as I saw /dance.
If that removes realism from the game: There are already so many unrealistic elements in the game that if that bothers you, you are being very selective with your pet peeves.
In short, this is a good philosophy: Don’t remove fun content until new fun content replaces it with similar abilities.
There should have been a gesture made before this patch that works thusly:
/loop skill#
You equip an offhand axe, you type /loop 5 and you would spin.
Any animation that could be looped before would loop. Any other one would be played and stop (the same as before).
It takes a brave and innovative company to add features like this. I believe ANet should attempt this sort of thing.
This would be a lazy and effective way of adding fun and diversity of action to the game. I AM a coder and I will tell you that it is very easy to implement something like this.
Not only would it be easy, but the time spent factor versus gain would be very nice.
It would alleviate the sting on many players when the rest of the looping is removed.
Why not? I want to issue the challenge to ANet to add these sorts of things.
I believe in you.
Small things add up. Alot.
There aren’t enough gestures. There are no poses for screenshots and machinema.
Warhorn 4 and 5 on warrior have been fixed. Do you have any idea how useful and amusing it was? It never worked in combat. It never worked unless you wanted to stand still with your warhorn up in an interesting pose.
Please do not listen to grouchy players who want things fixed which remove fun while not replacing those fun things. This is backwards progress.
There are also many more important priorities than annoying machinema creators everywhere. There are alot of balance fixes that are necessary. Yes there are different teams working on stuff, but since they know how to mess with animations:
(heres the blaring point)
Why not spend time adding new gestures for everyone to enjoy and allowing us to loop like before instead of removing functionality in an already limited system?
Several OS could also take a hint from this philosophy.
When something is lost, something should be added.
Its simple dynamics.
When a player feels they get less freedom and less fun with each update, its not good for the community.
TLDR;
If you add a gesture: /loop skill#
It would appease everyone, the rest of the animation bugs could be fixed, and no functionality on either side would be lost.
Its.. just rational, naturally.
Thank you for your time.
the light! And if we dance, until the heart explodes,
It’ll make this place ignite!
(edited by Sahfur.5612)