Bring hammers back for Rangers!

Bring hammers back for Rangers!

in Suggestions

Posted by: Ryoki Hokishami.2756

Ryoki Hokishami.2756

If there was every anything I wanted desperately in this game, it would be this.

For those who are unaware or didn’t play GW1, hammer rangers were popular, specifically in PVP, to the point where they had a nickname (bunny thumpers) due to how rangers ran with a hammer.

On top of this, ANET even makes a reference to the thumper build in Ascalonian Catacomb’s story mission, when Master Ranger Nente uses a hammer with his pet.

Why ANET? Why did my ranger suddenly forget how to be able to wreck people with a hammer over 250 years? Rampage as One would feel so much more….right if I could send people flying with a hammer swing and have my pet pounce on them while they’re down.

Please, please consider it if you plan to add additional weapons for professions.

Bring hammers back for Rangers!

in Suggestions

Posted by: zencow.3651

zencow.3651

I agree! Some skill suggestions that are both thematic of Gw1 + 2 and partially balanced:

1. Hammer Swing 1/2 cast -> Pommel Bash 1/4 cast -> Yeti Smash, causes vulnerability, gives fury to pet. 3/4 cast time.

2. Path of Bruises: Bounce your hammer between multiple foes. Finisher: Projectile, Maximum targets: 3. Causes 2 stacks of vulnerability (5s). 1/2 cast time. 8s recharge. (path of scar style naming+richocet mechanic, what can go wrong?)

3. Trampling Ox: Charge at a target’s location, damaging and crippling foes along your path. 1/4 cast time. 12s recharge. Whirlwind Attack style targetting. (inversed version Gw1 of Trampling Ox)

4. Dirt Smash: Strike the ground, damaging and blinding nearby foes. 1/4 cast time. 20s recharge. (à la Belly Smash)

5. Bestial Mauling: immobilize target foe with a strike to the shin (2s), the next attack by your pet causes daze (2s)/ 3/4 cast time. 30s recharge (à la classic Hammer Bash+Bestial Mauling)

Quasi-elitist dungeoneer and missing Gw1 GvGs greatly.
“GW2’s PvE is almost as bad as the PvP.”

(edited by zencow.3651)

Bring hammers back for Rangers!

in Suggestions

Posted by: Nox Aeterna.2965

Nox Aeterna.2965

I agree! Some skill suggestions that are both thematic of Gw1 + 2 and partially balanced:

1. Hammer Swing 1/2 cast -> Pommel Bash 1/4 cast -> Yeti Smash, causes vulnerability, gives fury to pet. 3/4 cast time.

2. Path of Bruises: Bounce your hammer between multiple foes. Finisher: Projectile, Maximum targets: 3. Causes 2 stacks of vulnerability (5s). 1/2 cast time. 8s recharge. (path of scar style naming+richocet mechanic, what can go wrong?)

3. Trampling Ox: Charge at a target’s location, damaging and crippling foes along your path. 1/4 cast time. 12s recharge. Whirlwind Attack style targetting. (inversed version Gw1 of Trampling Ox)

4. Dirt Smash: Strike the ground, damaging and blinding nearby foes. 1/4 cast time. 20s recharge. (à la Belly Smash)

5. Bestial Mauling: immobilize target foe with a strike to the shin (2s), the next attack by your pet causes daze (2s)/ 3/4 cast time. 30s recharge (à la classic Hammer Bash+Bestial Mauling)

Ok this … this is what unbalance looks like. So maybe hammer , ridiculous OP weapon of doom , no please.

Either way … they most likely will add more weapons anyway , im wondering if they will add new kinds or make professions simple learn to use weapons they could not before. (Also wonder on the date , wish it was before the next exp , that will take a long while)

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