Hello everyone
I started playing Guild Wars 2 from the first stress test. The game tightened me. Thanks to the combat system, incredible graphics quality, living world (quest system) and of course large-scale battles for castles in WvW. It was indescribably cool at that moment.
But a year has passed. Then another half. I went through all the dungeons. (My favorite dungeons until today remains Crucible of Eternity). Fully explored the world of Tyria. Finally I got tired to go through all the same dungeons.
Since I have tried many other projects. I played Firefall with a very complex crafting system and resource extraction. I played Neverwinter, and recently I tried ArcheAge (that contributed me to write this post). I didn’t found myself in all these projects.
But GW2 I like almost everything. The only thing it lacks is content. All these endless Events can’t compensate large raid content for example hike on the dragon like in: Sparkfly Glen (Tequatl the Sunless) or ice Dragon like in: Frostgorge Sound (Claw of Jormag). I mean not just the zerg the dragons as it is happening now. But going to the dragons which would be coped with a specific purpose (reward) as Raid or something. So I could gather people from the guild (or LFG) and direct them.
Summarize the above: I suggest add a great Raid content. Like the Finall Boss battle in Personal Story.
Thank you for your attention.
I hope my wishes will be heard.
Ara
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