Buff ele air

Buff ele air

in Suggestions

Posted by: Phyrak.7260

Phyrak.7260

Hi all, Phyrak here

Hoping to tell you why air should be buffed.

To quote the description on the wiki

“Superior damage and control”

Damage: yes

Control: every so often/ when it finally comes off CD…

If you’re being struck by lightning…shouldn’t you, you know be stunned or at least blinded…?!

Sure it’s a fantasy game :P

But come on, you read reports on what it’s like to have Zeus high-fiving your face with his spears?!

The people are “blinded by the light” -insert song reference here-

Or even if the lightning is near them, it knocks them flat on their butt from sheer power…

Also, I like storms

Now, my suggestion is that a basic or any attack whilst in air should give either a) a stun for a second with CD, b) a blind with short CD or c) all of the above because you’re Nik Telsa and you’re best mates with Zeus

Anyhow, that’s my rant out

Cheers :P

-Phyrak

Buff ele air

in Suggestions

Posted by: smezmer.1206

smezmer.1206

I always felt air elementalist should shoot lightning from their eyes, and fire elementalists should be able to shoot fire balls out their backsides…but that’s just me.

Buff ele air

in Suggestions

Posted by: Phyrak.7260

Phyrak.7260

You sir have a brilliant sense of humor!

-hands over medal made of cookies-

Though, to add…

I would like such things as a passive to add to the CD reduction on weapon skills.

They could add burn to fire, bleed to earth and chill to water…

It’s a win-win-win-win right?!

Buff ele air

in Suggestions

Posted by: smezmer.1206

smezmer.1206

truth be told I kinda miss the old gw1 elementalist. Air and Water feel kinda dead in this one. Miss armor penetration, weakness, movement hexes with the challenge of balancing exhaustion and versatility of combining elements. Ah memories.

Buff ele air

in Suggestions

Posted by: Phyrak.7260

Phyrak.7260

Sounds like we should get a revolution going!

I mean extra dmg when vuln is applied is nice…but it just doesn’t push it.

Yes, water is support…but even when having a general wander with it to take down a few mobs in pve.

You would do more dmg taking a leak on them!
(Additional burning dmg?!) XD

They really could do more with air and water

I mean what would Aang say?!

Buff ele air

in Suggestions

Posted by: Phyrak.7260

Phyrak.7260

I propose that stun has 10% with 1 second duration.
If 3 seconds of stun is achieved, it goes on 5 second CD

As for blindness, 25-33% chance on hit.
Again, it would apply for a second and could possibly go on the same CD as blind.

BUT and I emphasize BUT

They are not on the same CD

Different chance to trigger = different CD for each one.

The chances would double in relation to critical hits.

Thus, making air attuenement which actually has control abilities…!

Buff ele air

in Suggestions

Posted by: smezmer.1206

smezmer.1206

might be nice to see a sort of over charge ability on spells that would add an elemental related condition/increased damage or Buff but increase the recharge by 50%. Would be nice on low damage/short recharge spells. Or for spike damage on high damage/ slow recharge spells. But I doubt it would happen.

Buff ele air

in Suggestions

Posted by: Phyrak.7260

Phyrak.7260

I agree 100%

Look and at gust, updraft and gale; all have reasonably long CD and do low g if not any…

Why not add a burst amount of dmg when using any of those skills?!

Most people will disagree but I think extra crit dmg would be nice when playing with lightning…

It’s flipping hyper-energized-über fire for crying out loud!

Give air some might too!

Considering by technicality it is a fire spell!

Buff ele air

in Suggestions

Posted by: Phyrak.7260

Phyrak.7260

The counter on the side says 40+ people have had a look at this.

Could any of those 40+ give me their opinion

For I am intrigued on what people think of such a thing…

Buff ele air

in Suggestions

Posted by: darkace.8925

darkace.8925

As a staff elementalist who views Air Attunement as little more than quicker mobility from Point A to Point B, I’d really like to see Chain Lightning and Lightning Surge tweaked.

Buff ele air

in Suggestions

Posted by: Phyrak.7260

Phyrak.7260

Thanks Darkace,

What would you like to see tweaked about those abilities?

Buff ele air

in Suggestions

Posted by: cobalt.1846

cobalt.1846

I am a staff ele and I feel the same way about lightning.. its mostly just for fast travel which is tragic. I usually goto lightning hit 4 and switch over something else. i try to kill stuff with lightning but it just feels underpowered.

Buff ele air

in Suggestions

Posted by: Phyrak.7260

Phyrak.7260

Have you tried using daggers Cobalt?

I know from experience that both daggers and scepter feel like they have more power then staff for air…

Buff ele air

in Suggestions

Posted by: darkace.8925

darkace.8925

Thanks Darkace,

What would you like to see tweaked about those abilities?

As is, Chain Lightning is useless against one target and not as good as Fireball against packed targets. It’s okay for hitting scattered enemies while on the move, but that’s about it. I think I’d have it inflict Vulnerability on hit. As for Lightning Surge, I think a simple cast time reduction of 33-50% would be sufficient.

Buff ele air

in Suggestions

Posted by: Player Character.9467

Player Character.9467

I always felt air elementalist should shoot lightning from their eyes, and fire elementalists should be able to shoot fire balls out their backsides…but that’s just me.

So earth elementalists would kitten bricks?

Buff ele air

in Suggestions

Posted by: Phyrak.7260

Phyrak.7260

Thanks Darkace,

What would you like to see tweaked about those abilities?

As is, Chain Lightning is useless against one target and not as good as Fireball against packed targets. It’s okay for hitting scattered enemies while on the move, but that’s about it. I think I’d have it inflict Vulnerability on hit. As for Lightning Surge, I think a simple cast time reduction of 33-50% would be sufficient.

Perhaps also add if single target add X extra dmg…

Where would the rest of the power of the bolts go if there is only a single target to hit?!

The reduced CD would be brilliant!
Even the charge takes a while…

Buff ele air

in Suggestions

Posted by: Player Character.9467

Player Character.9467

Where would the rest of the power of the bolts go if there is only a single target to hit?!

Well your target has feet so he’s grounded…

Buff ele air

in Suggestions

Posted by: Bismuth.3165

Bismuth.3165

I think we need quickness with air attunement, maybe with shocking aura, it stuns anyone that attacks you and gives quickness, making it the ultimate aura…

Jeeha (ele) and Jeeha The Warrior
Is currently emotionally unstable because Breaking Bad is over

Buff ele air

in Suggestions

Posted by: Phyrak.7260

Phyrak.7260

You people are brilliant!

Revamp air!
Revamp air!
Revamp air!

Considering what PC said, perhaps give grounded as a passive too?

Bismuth, I agree.
It does seem a little under baked…

Buff ele air

in Suggestions

Posted by: Phyrak.7260

Phyrak.7260

Alrighty, over 90 people have had a look at this.

Would any of them like to give me their thoughts?

Buff ele air

in Suggestions

Posted by: Euthymia.4807

Euthymia.4807

I agree slight buffs all around for the ele! Also I want swappable weapons T.T

Buff ele air

in Suggestions

Posted by: Phyrak.7260

Phyrak.7260

Euthymia.

I couldn’t agree more.

Even if it’s out of combat, it would be brilliant!

Buff ele air

in Suggestions

Posted by: negerleif.2106

negerleif.2106

this is a bad idea for one huge reason…. D/D or S/D eles are by far the most overpowered in the whole game in all aspects!

thats the truth and i hope everyone knows that.

so dont expect a buffs guys

Buff ele air

in Suggestions

Posted by: Phyrak.7260

Phyrak.7260

Air has very few decent control abilities that are under a 30 sec CD that last longer then 1-2 second…

The only exception is scepter 3.

I’m not saying that everything should be buffed.

In fact, I think they have balance earth, fire and water quite well.

Air just seems a bit under done compared to the other elements with few control abilities on long CD’s…

Buff ele air

in Suggestions

Posted by: Player Character.9467

Player Character.9467

Air has very few decent control abilities that are under a 30 sec CD that last longer then 1-2 second…

The only exception is scepter 3.

I’m not saying that everything should be buffed.

In fact, I think they have balance earth, fire and water quite well.

Air just seems a bit under done compared to the other elements with few control abilities on long CD’s…

All CC’s are long cd’s…