Building a better Precursor
“Have the Legendary adopt the stats of the precursor!”
That alone is a good idea.
Account-bound on acquire.
Account-bound on acquire.
I agree.
On that note, I also think ANYTHING soulbound should be account bound.
Soulbound seems to be one of those thing that is around, simply because it was around before; totally void of reason in this day and age. To me, the value of Soul/Account Bound items is to keep them out of the global economy. If that is the sole purpose, there is absolutely no point for Soulbound when you can Account Bound items.
I’ve heard it argued that Anet wants Soulbound in the game so our characters “feel unique.” Dyes I can live with but Legendaries for example? That’s ludicrous. Even Armor (once equipped) I feel should be Account Bound.
While there are people who want each character to feel unique, unless they have “all-the-time-in-the-world” to play the game, I’m pretty sure no one wants to re-earn a Legendary or armor-set their alt could have used.
I could exemplify this in that, I built a Healing Power Necromancer and a Condition Damage Elementalist. I want to “try” Healing Power on the Elementalist. I’m not even sure if I will like it! But I HAVE the armor, jewels and weapons to do so, Anet just won’t let me.
Another one that gets me, is that mules can not store soulbound items. I made a mule for my Necromancer so I could stow away one of my armor sets for a later date. Can’t do that. You have to haul it around on the character it is soulbound to or flood your bank.