Buy weapons/armor dungeon without Token
but it’s Dungeon armor ……
but it’s Dungeon armor ……
This.
Frankly, if you don’t do the dungeon, you don’t deserve the gear.
You should not be able to get Dungeon Armor without doing the Dungeons. I decided that I wanted to get the Nightmare Armor so I started doing TA. I like that in order to get some items you cannot just throw money at it. If you do not do the dungeons you do not deserve the Dungeon armor. It takes time to get the armor by running the dungeons and acquiring them any other way cheapens the achievement of those who have it
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So why even play? Best to get everything at once and that’s it – game over?
There must be a challenge and distinction. You can not earn the same things everywhere, because it will be boring, and no one will interest in multiple modes, cause will farm only one, and get there everything. May even gain rank on WvWVW, by killing mobs on PvE maps, or what?
Anet should encourage people to do different things, not one, where u can get all
Do not exaggerate.
“People like me who can only play 2 hours”
Wrong approach. If you want something, you have to spend a bit of time, otherwise it makes no sense. This is the game! ^^ That’s what it willy-nilly works! Otherwise no one would play! Anyway, if you have a lot more satisfaction from the fact that you get it. 2 hours is enough, to make some runs, and guarantee you that after some time u will get these items
RolePlay/PvP/Raid
(edited by Xar.1387)
Dungeon armor is meant to be rewards from dungeon runs, so IMHO they should remain exclusive to them.
It takes about 30 dungeon runs to get a full set including one weapon. Get a group of friends or guildies that might also want to run dungeons for that set (any dungeon is much more fun with friends) or just use the LFG website to run a dungeon. Usually they take about 30-40 minutes to do (except for some of the heavy farmed ones that can be done in 15 mins or so) so they won’t take that much of a dent of your gaming time, and in a month or two you’ll have your full dungeon set
wrapped up in some crazy ritualist hoo-ha from Cantha.
A real grab bag of ‘you can’t hurt me. They’re called Guardians.
but it’s Dungeon armor ……
this is why.
I play for about 3 hours a day.
I still get to complete all my runs.
You get 60 per path per day.
Each dungeon has 3 – 4 paths
thats 180 – 240 a day
Unless its Arah, then again I swore off arah with pugs.
The concept “it’s Dungeon armor” is an old concept in my opinion. If I like something I should be able to obtain it, without doing a thing I do not like to do. This is one of the basic concepts of GW2.
Making Dungeon repeat = farm.
I can level up without farm in PvE (I have several options: PvE, www, Craft), but I do have a farm Dangeon to get a skin.
It is as if I were to finish all PvE, before starting the WWW.
The rank for the WWW is only for the WWW. The example is not right.
The correct example is what I wrote, the Ascendend. I can take a Ascendend without Fractal.
In any case, each one is free to think whatever you like, but a new generation MMO should not have these constraints.
Greetings.
Why should a new generation MMO not have these constraints? You are free to get exotic gear in any way you like. You can run dungeons, WvW, or craft it. Of course guild wars is going to put constraints on how you achieve certain items. By your logic that there should be no constraints everyone would be running around with a Legendary weapon.
As many have mentioned above you can easily run a couple dungeon paths in the two hours that you play. It will take a while but it is supposed to take a while. It would be silly if as soon as you hit 80 you run 1 dungeon and get enough tokens to get all your gear.
I only get to play for about two hours a night on nights I do get to play and I got one piece of my gear in 1 night.
The “basic concept of GW2” you mentioned is still there. Because you can get exotics in many ways, you do not have to do anything you do not want to. However it is not one of GW2’s basic concepts to allow you to get any armor any way you want. It was not that way in GW1 and will never be that way in GW2.
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“The concept “it’s Dungeon armor” is an old concept in my opinion. If I like something I should be able to obtain it, without doing a thing I do not like to do. This is one of the basic concepts of GW2.”
If you want exotic armor you can get it in a variety of ways doing the things you want to do. You can get armor with a variety of stats. This allows players to be competitive in any aspect of the game and nobody is excluded.
If you want a specific rare cosmetic then there is typically one way to get that cosmetic look. Many players like this because their own cosmetics signify achievements within the game. Nobody is excluded from any game activity by their cosmetics.
I was not clear. I would like to get the skin of Dungeons in another way. I’m not saying easy, but different. For example, those who buy with Token can sell them in the TP.
I was not clear. I would like to get the skin of Dungeons in another way. I’m not saying easy, but different. For example, those who buy with Token can sell them in the TP.
NO! Crafted gear is enough on TP, Anet wants players to be able to do it their way and gives as basic ability to get the best gear the way we want. We can craft them, get from Dungeon, buy off the TP or get it in WvW, that’s enough. If you want to get all the skins from Trading post that would be unfair in both ways, like you get all dungeon gear from TP and also the other guy makes double profit of selling tokens. If you want exclusive look you should do exclusive things.
I was not clear. I would like to get the skin of Dungeons in another way. I’m not saying easy, but different. For example, those who buy with Token can sell them in the TP.
You were clear, you just may not understand our answers. The skin is what is exclusive the gear and stats are not. You can get exotic gear in many different ways but getting different skins requires you to do specific things. Are you being punished for not doing Dungeons? Not at all, you can get max level gear without having to run dungeons. The point of having Dungeon armor is that when someone sees it they instantly understand that you spent a decent chunk of time running through dungeons to get all the gear. Having ambiguous ways to get gear mean that people no longer know if the way you got your gear is worth respect or not
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No they are dungeon armor/weapons. If you want to buy armor then buy crafted/cultural/karma/wvw. There are dozens of weapons if you are too lazy/bad to do dungeons then use those. There is something for everyone in the game. Its rewards you only deserve if you farmed dungeon tokens. Hopefully it will always be like this. its enough casual friendly already.
My problem with dungeon arrmor is that its priced as it is because it has stats. Just sell me the skin appliers for a “token” fee. Making me run them once, I understand. Making me farm tokens, I do not.
My problem with dungeon arrmor is that its priced as it is because it has stats. Just sell me the skin appliers for a “token” fee. Making me run them once, I understand. Making me farm tokens, I do not.
Runs dungeon once to get skin appliers, puts them on exotic gear, walks around in “dungeon” gear
Selling the skin for cheap goes against everything everyone has been saying in this thread. You are not running the dungeon for the gear. You run dungeons for the gear skin.
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How about you earn it like everyone else? So much entitlement these days.
My problem with dungeon arrmor is that its priced as it is because it has stats. Just sell me the skin appliers for a “token” fee. Making me run them once, I understand. Making me farm tokens, I do not.
Runs dungeon once to get skin appliers, puts them on exotic gear, walks around in “dungeon” gear
I fail to see the problem here. It’s the same dungeon no matter how many times you clear it, excluding Fractals of course. And we’re not talking about something like Thunderfury, where generally its the MVP of the group that’s most likely to get it.
I don’t have to grind more HoM points every time I want more Heritage skin appliers.
I’m struggling to take this seriously. You want something, but you’re not willing to put in the effort. I want my payslip at the end of the month but I can’t be bothered to go to work, can you send me yours?
Basically you’re telling us that you paid the same money for your game as we did, we should all get every item available in the game sent through to us in the mail box upon reaching level 80 but that’s not fair either, we should in fact all start at 80 because I only play 2 hours so the person who plays 20 hours has a unfair advantage and I don’t want that.
We should in fact get to choose what gear we want in the character customization screen and then we can just all log off and not actually do anything because I only enjoy the goal, not the journey.
It’s like buying a singleplayer game and watching the end boss and video on youtube and not bothering to play the game.
We should in fact get to choose what gear we want in the character customization screen and then we can just all log off and not actually do anything because I only enjoy the goal, not the journey.
I did that in City of Heroes, except after customizing my character, I played the game, because it was fun.
We should in fact get to choose what gear we want in the character customization screen and then we can just all log off and not actually do anything because I only enjoy the goal, not the journey.
I did that in City of Heroes, except after customizing my character, I played the game, because it was fun.
How’s City of Heroes working out for you now?
I fail to see the problem here. It’s the same dungeon no matter how many times you clear it, excluding Fractals of course. And we’re not talking about something like Thunderfury, where generally its the MVP of the group that’s most likely to get it.
I don’t have to grind more HoM points every time I want more Heritage skin appliers.
So by your logic all armor and weapons should be account bound because If you get it once you should get it an infinite number of times. All your alternates should match the same level as your main because its the same leveling no matter how many characters you have.
Sorry that my replies sound a bit snooty but I fail to see how you don’t understand that the reason Dungeon Armor is Dungeon Armor is because it takes time to get. Not every level 80 has a set or multiple sets. You feel accomplished when you complete a set and being able to obtain them in any other way than running the dungeon ruins the purpose of the armor.
If they ever add an option to buy the skins rather than spend time running the dungeon I want it to force a Title on you that says Wannabe so that everyone know you didn’t do anything special.
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I don’t know about getting dungeon gear without tokens, but I would like to see some kind of solution to help out people who have trouble scrounging up the time and/or party members to grind enough to win a dungeon set.
This could be solved by something like an in-game LFG Tool, or some alternate method to obtain tokens at a reduced rate.
Simply stating “It’s dungeon gear!” doesn’t address the poster’s issue, and it’s not even an argument. All you’ve done is describe the status quo. For a while, Ascended gear was “Fractal gear.” Then they allowed multiple methods of obtaining that stuff, and guess what — it didn’t destroy the game.
If it’s solely “dungeon armor,” and it’s only for the enjoyment of those who run dungeons, then maybe you should only be allowed to wear it inside dungeons. I don’t see why the vast majority of the most interesting armor skins in the game is gated entirely behind this one particular activity that not everyone has the ability to do with any regularity.
I don’t think this gear should be made “easier” to get, but I would like to at least be met half-way on some alternate methods of getting tokens, or something.
We should in fact get to choose what gear we want in the character customization screen and then we can just all log off and not actually do anything because I only enjoy the goal, not the journey.
I did that in City of Heroes, except after customizing my character, I played the game, because it was fun.
How’s City of Heroes working out for you now?
Well I’m here now, so point taken, though let it be known, it was a profitable game when NC Soft (the parent company of Arenanet as well) laid off Paragon Studios.
To be clear, I think dungeon skins SHOULD require clearing dungeon content. I don’t really agree with the OP at all. So I apologize for making tangential points in this thread.
I don’t know about getting dungeon gear without tokens, but I would like to see some kind of solution to help out people who have trouble scrounging up the time and/or party members to grind enough to win a dungeon set.
This could be solved by something like an in-game LFG Tool, or some alternate method to obtain tokens at a reduced rate.Simply stating “It’s dungeon gear!” doesn’t address the poster’s issue, and it’s not even an argument. All you’ve done is describe the status quo. For a while, Ascended gear was “Fractal gear.” Then they allowed multiple methods of obtaining that stuff, and guess what — it didn’t destroy the game.
If it’s solely “dungeon armor,” and it’s only for the enjoyment of those who run dungeons, then maybe you should only be allowed to wear it inside dungeons. I don’t see why the vast majority of the most interesting armor skins in the game is gated entirely behind this one particular activity that not everyone has the ability to do with any regularity.
I don’t think this gear should be made “easier” to get, but I would like to at least be met half-way on some alternate methods of getting tokens, or something.
Time to clear 1 path: 30m-1hr
Tokens Awarded: 60+
Tokens Required for all gear: 1380
Runs needed for gear: 23
Time needed for gear: 11.5hr – 23hr
Days required 1run/day: 23
Days required 2runs/day: 12
Days required 3runs/day: 8
Ascended gear is fundamentally different than Dungeon gear. Ascended gear has an effect on gameplay. You are not able to get far in Fractals without Ascended gear. Can you get far in dungeons without Dungeon gear… well yeah because we run dungeons to get the gear.
If dungeon gear gave you something special that other exotic gear did not then yes it should be available in another way. It does not, it only affects how you look so keeping it for people who run dungeons only is how it should be.
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