Buyback Option for Dungeon Armor & Karma Gear
That last sentence. Well, time to go grind back 300 tokens in this no grind game..
I’ve posted this before but it’s just as relevant.
When people bring out the line about grind, they have picked out one line from the manifesto and then misapply it to the whole game.
The “no grind” comment refers to combat only. People take the no grind to refer to the game as a whole. But if you read his statement, that’s not what he said.
http://wiki.guildwars2.com/wiki/ArenaNet's_MMO_Manifesto_trailer
Colin Johanson: “When you look at the art in our game, you say ‘Wow, that’s visually stunning. I’ve never seen anything like that before,’ and then when you play the combat in our game, you say ‘Wow, that’s incredible. I’ve never seen anything like that.’ In most games, you go out, and you have really fun tasks, occasionally, that you get to do, and the rest of the game is this boring grind to get to the fun stuff. ‘I swung a sword. I swung a sword again. Hey! I swung it again.’ That’s great. We just don’t want players to grind in Guild Wars 2. No one enjoys that. No one finds it fun. We want to change the way that people view combat.”
The key phrase here, right after saying that they don’t want people to grind is “We want to change the way that people view combat”.
He is not talking about grind in any other part of the game. He did not say the game would not have grind, only that you wouldn’t have to grind mobs to level.
It’s annoying how people have misread this statement and bring out the “no grind” comment over and over when its not what he said.
I wasn’t making a direct developer quotation there, because I know it doesn’t pertain to the whole game. The point about the grind was less relevant than the rest of the post. Obviously you need to work for gear, that just makes sense, and I was being sarcastic by the end, as by this point I’ve become a little irritated by all the tokens/karma I’ve misused.