CC improvments
- Maybe more voice options
That is an overwhelmingly bad idea.
Guild Wars 2 has too much voice content. As it is right now, a line from the latter stages of the personal storyline has to be voiced by 10 different voice actors (5 races with two genders each). Offering a single additional voice per race/gender combination would increase this to 20 different voice actors. This would increase the cost so much (remember how expensive TOR was?) that it would force ArenaNet to cut costs.
IMO, the reason why Trahearne talks so much is because it’s cheaper to have a single voice actor saying those things than recording the same dialogues with 10 different voice actors; we all know the price we, players, pay for that, considering how Trahearne half steals the spotlight from our characters.
Adding more voices for player characters would not only add little to the game, but it would also make ArenaNet more likely to use Trahearne-like shortcuts, and so make the next stories worse than the main campaign story was. Since it’s likely that ArenaNet will add more races in the future, with more voice actors, offering more than one voice per race-gender combination would demand ArenaNet to add 4 new voice actors per new race introduced. Two new races later, ArenaNet would need to record the same line with 28 different voices for every single thing said by our characters, which would be a massive waste of money.
treadmill, of being in that obvious pattern of every time I catch up you are going to
put another carrot in front of me” – Mike O’Brien right before Ascended weapons
- Maybe more voice options
That is an overwhelmingly bad idea.
Guild Wars 2 has too much voice content. As it is right now, a line from the latter stages of the personal storyline has to be voiced by 10 different voice actors (5 races with two genders each). Offering a single additional voice per race/gender combination would increase this to 20 different voice actors. This would increase the cost so much (remember how expensive TOR was?) that it would force ArenaNet to cut costs.
IMO, the reason why Trahearne talks so much is because it’s cheaper to have a single voice actor saying those things than recording the same dialogues with 10 different voice actors; we all know the price we, players, pay for that, considering how Trahearne half steals the spotlight from our characters.
Adding more voices for player characters would not only add little to the game, but it would also make ArenaNet more likely to use Trahearne-like shortcuts, and so make the next stories worse than the main campaign story was. Since it’s likely that ArenaNet will add more races in the future, with more voice actors, offering more than one voice per race-gender combination would demand ArenaNet to add 4 new voice actors per new race introduced. Two new races later, ArenaNet would need to record the same line with 28 different voices for every single thing said by our characters, which would be a massive waste of money.
That’s why I said “maybe” ^^
It’s difficult to create various looking characters of different age groups if the voice wont fit.
But that’s a minor issue.
Bigger issue is just the fact so many options are lacking atm.