Camera, camera, camera.

Camera, camera, camera.

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Posted by: cold.3946

cold.3946

The GW2 game world is amazing – just astoundingly good to look at. For all the great aesthetics, my biggest gripe is the camera field of view itself:

  • Maximum zoom distance needs to be increased.
    I think this is the single biggest improvement that you can make right now. There are far too many instances where the camera takes away from game immersion. Maybe the problem is limited to Asura race, but I think everyone probably experiences this as well. There are many environments, jumping puzzles, terrain changes, and encounters (read: large bosses) where the limiting factor is how much you can see and how realistic the world feels as you try to navigate with that constraint. All of these stem from the fact that there isn’t a way to zoom out further or in close enough.
  • Minimum zoom distance should be first person view.
    Related to the last line above, sometimes you just need to be able to go first person to scope out your surroundings. Perhaps there’s a vista you’re trying to reach and need to find a way up. Zooming to a translucent character model still obfuscates your view and that problem is exacerbated by the fact that panning the camera up is still tied to your third person view. The best workable solution is to face your character away from what you’re looking at and hope that panning sideways can afford you an angle on your target. This is neither natural nor optimal. Experiencing the world should be as natural as looking around is in real life, or as close to that as a computer game can get you.

Despite this quality of life shortcoming, GW2 is a phenomenal achievement. I hope you can take this criticism constructively because I really am thoroughly impressed with the fantastic artwork and content within the game.

Keg – 80 Guardian | Mini Keg – 80 Mesmer
Strike Force [SF] Stormbluff Isle
www.strikeforceguild.com

Camera, camera, camera.

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Posted by: peacemaker.5634

peacemaker.5634

I have found myself wanting to zoom out further, but that may cause issues with pvp. I think they wanted to limit your view so that you had to be more aware. Being able to see behind you really changes things.

Zooming the camera all the way in to 1st person view – I think that is a very good feature to be added.

Jonathade [Gate of Madness]

Camera, camera, camera.

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Posted by: Baxuz.1943

Baxuz.1943

It’s not the zoom distance that’s the problem in itself. Check out a detailed explanation here:
https://forum-en.gw2archive.eu/forum/support/bugs/Camera-control-issues-a-documented-list

Camera control issues – a documented list
No longer blowing up stuff up on Gandara [CM] :(

Camera, camera, camera.

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Posted by: Ang.2157

Ang.2157

We need both zoom distance options AND FoV increase.