Camera too close when looking up

Camera too close when looking up

in Suggestions

Posted by: Puffin.5436

Puffin.5436

Hi,

Two points:

1] The character is too high (centered) on the screen. One sees to much ground and too little ahead.

2] When looking up at the surrounding or structure in front, all I end up seeing is myself. Instead the camera should stay above the character and not go underneath it. It makes looking up at Vistas terrible

Regards,
B

Camera too close when looking up

in Suggestions

Posted by: Puffin.5436

Puffin.5436

Anyone else agree?

Camera too close when looking up

in Suggestions

Posted by: Shaileya.7063

Shaileya.7063

Are you trying to say we might not want to see our entire eyeballs or teeth through our own faces when tilting a camera up? What a strange concept!

(I know, not exactly your complaint, but still.. an illustraition of some of the issues of tilting the camera up).

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Camera too close when looking up

in Suggestions

Posted by: Redfeather.6401

Redfeather.6401

In World vs World it is frustrating.
When we are attacking a gate and I try to look up at the top of the keep walls, see where I’m getting hit from, I can’t see very well.