Can we have GW2 play like Neverwinter Online?
It wouldn’t be that simple. You would have to completely overhaul the targetting system, the combat system, it would require camera adjustments, control scheme adjustments, and I don’t even know what all else. A combat overhaul is no small task.
Defiance has a similar combat system, and I enjoyed it there and adjusted to it in Neverwinter Online, but given the dodge mechanics in GW2, it wouldn’t work the same for us here. They would have to introduce stats or an auto-dodge system.
Ability is what you can do; Motivation is how much you do; Attitude is how well you do it.
My idea compilation thread:
https://forum-en.gw2archive.eu/forum/game/suggestions/Seven-ideas-in-one-post/first#post3038023
My idea compilation thread:
https://forum-en.gw2archive.eu/forum/game/suggestions/Seven-ideas-in-one-post/first#post3038023