Cancel guesting or try my idea below

Cancel guesting or try my idea below

in Suggestions

Posted by: Irsei.6802

Irsei.6802

So we all know now that guesting is not working. All it does is make it so people who play on a server can never do a event on there own server in primetime or on weekends unless they are there at min a hour early.

So block all guesting on servers. And then make a guesting server. If you want to play with friends guest to the guesting server which is not attached to any other server and play with friends.

Instances are working great. Instance dungeons do not mess with servers because they are outside the actual servers so leave them.

This game is about everyone having fun and not messing with other peoples fun. Well guesting as it is now is messing with people trying to events on there own servers because half the people at the event are guesting from another server!

So I think my idea will make it so everyone can play with friends WITHOUT SCREWING OTHER PLAYERS OVER IN THE PROCESS.

What do you all think?

Cancel guesting or try my idea below

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Posted by: eisberg.2379

eisberg.2379

Not everyone has friends on other servers, because they have their friends on the same server, also for people out there guesting to another server is probably the only way they can actually see, and complete that content because their home server doesn’t have enough people at the time, or their play times do not match the times of the events.

Besides, Home Server is just for WvWvW, in PvE home server doesn’t matter, and everyone should have just as much right to play on a server as much as anybody else.

Cancel guesting or try my idea below

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Posted by: Kaimick.5109

Kaimick.5109

nope -1
There is no proof whatsoever that your overflow servers at events are due to guesting any moreso than they are due to high home server population.

Guests or not, if you get enough people in one place, an overflow is created.

Your kidding right, ok look Guesting is not the 100% problem here but it does lend a huge % to the overwhelming problem in due part to people exploiting the One chest a day. If players that were guesting could not loot a dragon chest on a server that was not their home server than I promise you a majority of the lag issue would decrease, not saying it would go away but it would decrease. To sit there and say that Guest have no impact on Overflow or lag for the events makes me believe two things..

  • Your a person that guest to exploit the one chest a day rule
  • Not really thinking about things logically

Yes there has been a larger influx of players to dragon events from the Home server it self, but when I do Sunless and someone ask who here is a guest and my screen spams something of the nature of, " ME I am a guest" leads me to believe that at least 40% of people at dragon events are there abusing the One Dragon chest rule. Now my numbers may not be accurate, which in fact it is probably more than 40% as there is a Youtube video of a guild that takes 47 people and guest on X server and runs the dragon events. Just saying you remove that ability at the least your remove 40% of the lag that is a huge step in helping correct the problem with Over flow and Lag issues

So what about the people who need to guest in order to be able to actually participate and be rewarded for those events? Perhaps on their homeworld server there isn’t enough people, or happens at times they are not playing. Guesting helps these people out.

This is not true, I already tried this out and went to a low pop server for one day I played there and even though I regrettably did as I am complaining about I did it to see if low population servers had people. The low population servers have enough people to do dragon events I visited the events as many times as I could in that time, around 4 of each of them, and 8 of the minor events. There were always plenty of players. So if your server is so bad farm up 30 gold and transfer to a medium or high pop server problem solved. But using the excuse " my server doesn’t have the pop to do events " is an excuse to exploit, as I did Jormag one night before the upgrade to the chest’s with 8 people took us a long time and we barely did it but it is possible. Great thing about Arena Net the made it so the Dynamic Events ( such as dragons ) adjust in difficulty to the amount of people there.

@Irsei.6802

You don’t need to remove guesting, guesting was not a problem till the changed the chest loot for Dynamic events and dragons. Then they made it so you could only receive the loot once a day, then didn’t count for people guesting on other servers to get the chest multiple times a day.

There are people that do actually use guesting to play with friends and use it as it is intended to be used. They are also the players that do not affect server lag and over flow. I understand your issues with guest and lag and overflow ect ect. But realize it is the people exploiting it not the system. If they just made it so you could only receive Dynamic event chest on your home server it would probably cut down on the problem of lag and overflow by 40% or more.

Even though I agree that people exploiting the guest system for chest needs to be fix I do not agree with blaming the guesting system and I don’t think it should be removed. Just tweak it is all it needs.