(edited by Antares.2586)
Captain Title for handling a Team.
I 100% agree with this suggestion. I would like to see other size parties, as it’s becoming more and more apparent we need larger groups for guild events. Not everyone needs to command a group of 30 people, and several of us would like larger party sizes for our guild only (ie, we don’t want a public icon displayed on the map for others to see, we don’t want to run public events/WvW raids).
I can’t count the number of times in WvW we had 8-10 people, and it would be VERY beneficial to group up this way.
Another suggestion I had made before, was make it a guild thing under politics, that unlocks additional party sizes, but retains the private icon, not a public icon.
I agree with this suggestion, we need larger groups for guild events .
A sample description :
“Once enabled, the player can invite Groups into a Team via the party UI.
The Captain status is displayed as a yellow shield icon on maps, only visible to those invited into the Team.The Team limit is 20 people, and up to four Groups may join it."
Some explanations :
Currently, there are either Commander based zerg squads, or max 5 man-sized groups.
There is a place I think for medium sized groups, who want to share fun in pve or mcm, in a different way as it is.
In pve, we found it’s really easy to lose coordination with a medium-sized group (6-20 people), and leave people behind, especially in Guild Missions, for example.
It would help also smaller groups in mcm, which want to pack for other tactics than the zerg.
Good idea. And to get the title would require a certain amount of kills in wvw? Or something..
But that way it would actually show the person knows what they are doing, unlike Commander.
A sample description :
“Once enabled, the player can invite Groups into a Team via the party UI.
The Captain status is displayed as a yellow shield icon on maps, only visible to those invited into the Team.The Team limit is 20 people, and up to four Groups may join it."
Some explanations :
Currently, there are either Commander based zerg squads, or max 5 man-sized groups.
There is a place I think for medium sized groups, who want to share fun in pve or mcm, in a different way as it is.
In pve, we found it’s really easy to lose coordination with a medium-sized group (6-20 people), and leave people behind, especially in Guild Missions, for example.
It would help also smaller groups in mcm, which want to pack for other tactics than the zerg.
Good idea. And to get the title would require a certain amount of kills in wvw? Or something..
But that way it would actually show the person knows what they are doing, unlike Commander.
Because it’s only visible to those shown in the team, I don’t think this one should require any number kills or pre-reqs other than a gold cost (or maybe a quest and gold). Because this could be used for things other than WvW, it definitely should not be tied to number of kills in WvW.
However, from the outset, the commander tag should have required some status and/or vote in WvW. Sadly, it wasn’t and it’s almost impossible to retrofit that now without alienating several people who already purchased it.
Yeah, this kind of requirement shouldn’t be needed for this feature, as it would remain private to the team. A gold cost should be fine.
I think the implementation could be fairly easy, but the game would benefit a lot from this. Please vote for the idea, if you wish to make it visible for Anet
(edited by Antares.2586)
Yeah, this kind of requirement shouldn’t be needed for this feature, as it would remain private to the team. A gold cost should be fine.
I think the implementation could be fairly easy, but the game would benefit a lot from this. Please vote for the idea, if you wish to make it visible for Anet
You’ve got my vote on this idea! Would love to see a bigger group size, especially with a private team leader.
It will be great.
May be a gold cost, and/or guild improvment ?
+1. It would be a great addition to the game, imo.