Capture the flag gametype
No harm in more game modes. Especially a timeless classic such as CTF
Capture the flag and Payload (a la TF2) are good game modes.
I remember a game in GW1, i think it was around dragon festival time, where you shot glowing orbs at other players. shakes head anyways. I think the point was a last man standing type of thing. You could dodge, and hide behind things, and it was base more in strategy.
I like the king of the hill PvP game, but I’d like to see other simple variations as they said above, capture the flag, last man standing, and team free for all base on number of kills. Even silly little things like races. By this I mean, where a player , or group of player try to get from one end of the map to another, while facing the other team who is trying to keep them from getting to their destination. I see this type of map having things like traps, and areas that you must flip a switch to open a gate to pass. Fun little challenges like that.
I haven’t played in the ‘tournament’ so im not sure if that is 1pv1p, or if it contains any of the suggestions I previously mentioned.
Has anyone ever played Demolition mode on Socom 1/2? It’s variation of CTF and a alot of fun. A version of this would work will in GW2 too.