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Pretty simple suggestion- add a cash on delivery option to the mail composition tool. CoD makes it so that in order to accept a piece of mail you have to pay a certain amount of gold to the sender of the mail. If you are unwilling to pay the gold you reject the delivery and the mail is sent back to author. The implementation of this system would be a step towards implementing a traditional trade system that is sought by many players- a system that wouldn’t require rollbacks and would cut down on trade fraud.
Something else I had thought ANet had mentioned doing during the game development, it would help, though. Right now, I only feel comfortable trading with friends that I trust. If someone has something I want, and they’re willing to sell it, I have to just hope that they don’t scam me. The mail system seems to take away the social aspect more than help it.
I am completely against anything to make it easier to trade directly with anyone else. It would create more stress in the game (other types of fraud), it’s bad for the overall economy (takes wealth out of the world market), encourages spam (advertisements for items), and aside from being “traditional,” it does not add enough value to the game.
Global Market
Fraud and Scams
Social Aspects
A CoD system will cut down of fraud in the 1 to 1 player trading period- the claim that other types of fraud and scamming would be introduced is fair, but misleading. The kind of scams that would crop up are not likely to be as great as those possible in the current system and even then that is a product of trust.
And the world market is not the end all be all of trading- particularly when some people would be willing to pay more on the spot than go through bidding wars on the TP.
And the claim it takes wealth out of the world market is laughable as each and every player is immersed in the world market, so the transference of wealth between players isn’t removing it from the market. Based on your claim gold transference as a gift to another player is also just taking money out of the world market.
I will concede it isn’t a make a break feature for the game in terms of the value it affords, but by such cold logic we should go ahead and stop work on tons of the details and trivial features in game and to be added to the game.
Chat filtering, player blocking, and chat suppression will keep spam down even with the CoD system.
anet wont fall for this. keep on dreaming about a way to sell via mail.
anet wont fall for this. keep on dreaming about a way to sell via mail.
What particular issue do you have with a feature like CoD?
If you’re trading with someone you trust, CoD is unneeded. If you’re trading with someone you don’t trust, CoD will just create a second market and /mapchat spam and additional avenues for scams. Not worth it for the toxic trade atmosphere it can produce.
edit: the only time I would suggest enabling CoD mail would be if the TP is down for an extended period, but it’s definitely not needed.
If you’re trading with someone you trust, CoD is unneeded. If you’re trading with someone you don’t trust, CoD will just create a second market and /mapchat spam and additional avenues for scams. Not worth it for the toxic trade atmosphere it can produce.
edit: the only time I would suggest enabling CoD mail would be if the TP is down for an extended period, but it’s definitely not needed.
This second market isn’t separate from the world market though- most of the cash in the game still would filter through the world market. The CoD system would only remove dependency on the TP and its trends. I guess any in game economy that isn’t auction house dependent is toxic….. right? And no it isn’t needed, but i think it is at least a decent feature.
Auction houses are not conducive to a well balanced economy, since they only have sell orders. The trading post, as implemented with buy and sell orders, keeps prices realistic and prevents price gouging.
Auction houses are not conducive to a well balanced economy, since they only have sell orders. The trading post, as implemented with buy and sell orders, keeps prices realistic and prevents price gouging.
It certainly does not prevent price gouging ( see precursor weapons).
When the economy is fluid enough, it does. But perhaps gouging is the wrong word.
the auction house works fine for getting what you need, there is no point to add this.
as for price gouging precursor weapons, do you have any idea how hard it is to make them?? they will go down in price in a few months when more of them exist but for now i dont seem them as being that high considering what goes into getting them.
(i dont have one btw, soo dont think i am defending it for that reason)
Please tell me how you make them, and how it isn’t possible to buy them up and inflate the price of them.
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