Celestial Recipe Requirements
I don’t really understand the level 80 requirement on 400-tier recipes, either. The level 80 requirement is already on the crafted item, so why prevent lowbies from making the items?
Unfortunately, it’s been the case with at least some of the high-end recipes (the Corrupted recipes come to mind) since launch.
It’s frustrating, since a level 10 can be a maxed crafter.
I wouldn’t mind it so much if:
a) The philosophy was explained. Even if I don’t agree with it, I’d love to hear why they think it needs to be that way. Free market, ’mer’ca, competition, NASCAR, Gekko, just lay it out and we can choose “rolls eyes / thumps important book” sides. You know, like “Why we had to make the Plush Griffon forget how to swim because he was overpowered.” (I joined the ‘rolls eyes’ team on that one!)
b) It is conveyed more clearly. This is the first time I’ve had 400 recipes I couldn’t learn. I just went out to the TP and bought ‘all’ of them, now I have a few dozen sitting in bags, and they may never get used, because I don’t know if I want to take the time to level those characters up or have the money to spend on decent gear for them as I’m trying to save up for a Bifrost on my main.
You know, like “Why we had to make the Plush Griffon forget how to swim because he was overpowered.” (I joined the ‘rolls eyes’ team on that one!)
How about “Why we had to make the Quaggan Baby forget how to jump.”
You know, like “Why we had to make the Plush Griffon forget how to swim because he was overpowered.” (I joined the ‘rolls eyes’ team on that one!)
How about “Why we had to make the Quaggan Baby forget how to jump.”
It looks like the Quaggan jumps, but they just walk on air.
Oh was it put back in? it seems to lose/gain functionality randomly every once in a while. When I first used the item in like… october there was a full jump animation.
I think they follow your trajectory if you jump from a platform, but they’re just running on air.