Challenge Mode for dungeons

Challenge Mode for dungeons

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Posted by: Nozdrum.2894

Nozdrum.2894

Hi,

since my client crashed again and it needs to repair itself I found some time to suggest something which is already implemented in WoW: Challenge Mode

Basicly it is just speedrunning. The faster you are the better your reward will be at the end. In WoW it is splitted in 3 medals. I would really love to see something like that, also this should end all the rage in the dungeon-forum about skipping because people who want a dungeon done fast ( and know how to do it ) will go there and everyone who wants their kill-all-trash-watch-all-cutscene-run can go the normal way.
You could also make some nice achievment out of these medals or whatever and a global/monthly/daily ladder.
The reward could be something as simple as more token/gold, you sure have good ideas.

Challenge Mode for dungeons

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Posted by: lorazcyk.8927

lorazcyk.8927

I thought Anet doesn’t want to encourage speedclears?

Challenge Mode for dungeons

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Posted by: Nozdrum.2894

Nozdrum.2894

I thought Anet doesn’t want to encourage speedclears?

[Citation needed]

Challenge Mode for dungeons

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Posted by: Toxyn.9608

Toxyn.9608

I’m trying to be sympathetic, but I’m starting to become frustrated by “ideas” to bring features of one MMO into another. True ideas, innovations, would be things that make Guild Wars 2 unique in comparison.

Not to mention that challenge modes are sort of already in GW2. At least the dynamic level/stat portion which lets 80s still experience low level dungeons.

“The fatal flaw in every plan is the assumption that you know more than your enemy.”

Antonius Duarte – Elementalist – Kaineng

Challenge Mode for dungeons

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Posted by: Nozdrum.2894

Nozdrum.2894

I’m trying to be sympathetic, but I’m starting to become frustrated by “ideas” to bring features of one MMO into another. True ideas, innovations, would be things that make Guild Wars 2 unique in comparison.

Please don’t meta-talk in this thread =). I understand your point, but only the problem you are adressing is not the topic of this thread.

Not to mention that challenge modes are sort of already in GW2. At least the dynamic level/stat portion which lets 80s still experience low level dungeons.

True for dungeons below 80 you are getting better rewards. But this is level-dependent not tempo-dependent – which I am suggesting here.

Challenge Mode for dungeons

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Posted by: Toxyn.9608

Toxyn.9608

What I’m saying is that requesting a feature to be taken directly from another game isn’t an idea. Put a spin on it.

Want a challenge mode? Drop the time-based aspect and…I don’t know…perhaps a “Perfection” mode. If no one dies during your dungeon run, a second chest appears at the end which contains an assortment of T6 mats, additional dungeon tokens, and a small hance at a precursor.

This gives people the option to drop their Beserker builds and experiment with more sustainable builds. It also helps lessen the grind for the legendary and makes getting dungeon gear quicker.

This idea could of course be tweaked.

Things like this instead of, paraphrasing; “use WoWs challenge mode”.

“The fatal flaw in every plan is the assumption that you know more than your enemy.”

Antonius Duarte – Elementalist – Kaineng

Challenge Mode for dungeons

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Posted by: Evalia.7103

Evalia.7103

Difficulty challenge.
I’d like to see them. Similar to fractals, I guess.

Challenge Mode for dungeons

in Suggestions

Posted by: Nozdrum.2894

Nozdrum.2894

What I’m saying is that requesting a feature to be taken directly from another game isn’t an idea. Put a spin on it.

Want a challenge mode? Drop the time-based aspect and…I don’t know…perhaps a “Perfection” mode. If no one dies during your dungeon run, a second chest appears at the end which contains an assortment of T6 mats, additional dungeon tokens, and a small hance at a precursor.

This gives people the option to drop their Beserker builds and experiment with more sustainable builds. It also helps lessen the grind for the legendary and makes getting dungeon gear quicker.

This idea could of course be tweaked.

Things like this instead of, paraphrasing; “use WoWs challenge mode”.

Sure I am not very creative thats why I just used WoW challange mode. If there are other better ways of doing this I would love it.
I just want a bit more challange in dungeons while keeping the regular ones alive, but also promotes doing a dungeon fast.