Champions and Weakness/Invulnerability

Champions and Weakness/Invulnerability

in Suggestions

Posted by: Blood Red Arachnid.2493

Blood Red Arachnid.2493

I’m sorry, but why is vulnerability and weakness duration cut in half against champions again? I’ve been thinking about this, and I can’t find a good reason why it is that champions have a soft immunity to these conditions, and it does more harm than good.

A)Is it to make them last longer? Problem with this is that might stacking provides much more damage than a full stack of vulnerability does, so they’re making champions more durable by making them resistant to the weakest form of damage increase in the game.

B)Is it to make them more damaging? Champions already have attacks that can kill people in one hit, and everyone just dodges/blocks all champion attacks anyway. Protection is more potent than weakness, and vigor is more potent than weakness, and weakness is already hard to apply since it is loaded with short durations on long cooldowns, and weakness gets nerfed every patch now.

C)Is it to real in weakness and vulnerability? This doesn’t make sense, since weakness and vulnerability currently aren’t useful in most of PVE. Regular mobs are easily stopped completely with blindness, and applying a lot of vulnerability against regular mobs just means you’ve blown all your cooldowns in an enemy that dies in 5 seconds anyway.

The place where weakness and vulnerability would really shine is against stronger enemies (AKA CHAMPIONS!!!), but they are nerfed in the place where they would be best.

This causes problems for class balance. Currently, the ability to stack might and blind is more valuable than anything else, so classes that do use weakness and vulnerability primarily are at a detriment.

My suggestion is a simple proposition: Make it so defiant and champions no longer cut the duration of weakness an vulnerability.

I don’t have opinions. I only have facts I can’t adequately prove.

Champions and Weakness/Invulnerability

in Suggestions

Posted by: Silhouette.5631

Silhouette.5631

Dude, champs are supposed to have alot of HP, be immune to everything, and do the occational telegraphed oneshot. Didnt you know that?

Champions and Weakness/Invulnerability

in Suggestions

Posted by: Blood Red Arachnid.2493

Blood Red Arachnid.2493

They will still do that, except now weakness and vulnerability will be useful where they are needed most.

I don’t have opinions. I only have facts I can’t adequately prove.

Champions and Weakness/Invulnerability

in Suggestions

Posted by: Gulesave.5073

Gulesave.5073

It lets more players get their own stacks in, instead of being capped out all the time and making your skills useless. If they only wanted to keep the champions strong, all they’d have to do is increase the base attributes or give them might and protection to compensate for the conditions always being applied.

Cutting durations isn’t the best solution, but it’s one of the easiest to implement universally, until something more rugged can be worked in later. I’d be happy if they did this with a few other conditions, too.

I should be writing.

Champions and Weakness/Invulnerability

in Suggestions

Posted by: Blood Red Arachnid.2493

Blood Red Arachnid.2493

Except that unshakeable does the opposite of that, and discourages people from using vulnerability and weakness because they can’t maintain a meaningful amount on a target. This just discriminates against classes and builds that stack vulnerability, since it means that their personal contribution has been arbitrarily cut in half.

There is no benefit to other players getting in stacks of vulnerability. These are not damaging conditions: one stack isn’t better than the other. More vulnerability means they are capped longer an sustain higher, and it doesn’t matter k*tten that comes from.

There is also no need to change the champions durability or power to compensate. Champions would not suddenly become paper or become feeble because of double vulnerability or weakness duration. Those conditions, after all, are the weakest buffs to offense/defense in the game.

I don’t have opinions. I only have facts I can’t adequately prove.