Change Champ loot to help Living Story

Change Champ loot to help Living Story

in Suggestions

Posted by: Starshadow.5730

Starshadow.5730

I know there are a million “Stop the champ trains” threads littered around the forum, but I’m not making THIS one for the same reason.

The Living Story isn’t perfect, but I feel the biggest detriment to it is that people just don’t have a reason to keep doing it after the meta is done. Many just power through it in a day or two, then leave for good to go back to their little champ trains to continue business as usual. Champion loot needs to be nerfed, and Living Story loot needs to be what is lucrative.

My suggestion would be to remove boxes from all outside world champions, but keeping the 100% chance on an item drop that they currently have. Maybe giving a slightly better chance to pull rares and exotics so they aren’t completely worthless to fight. Move those automatic box drops to veteran and champion Living Story mobs, as well as in-dungeon champions.

What you’ll find is more people hanging around the Living Story areas, which surely will be a giant zerg like everything is lately, but it also means that casual players/new players can actually come and finish things as well. It seems a common complaint that three days after a LS starts people are having trouble completing things and finding teams. I think this will help some.

Change Champ loot to help Living Story

in Suggestions

Posted by: Spawne.3128

Spawne.3128

well like i said in my thread i just made, the issue is, its too easy, the story is weak, and the rewards are terrible. In the end it just winds up being a source of revenue for the thing that people are only focused on in this game because its all their is, and thats to craft that almighty ascended weapon, beyond that there is nothing. You would think that the game would some how incorporate the fact that there are 9 elder dragons or so that are tearing the world apart, but you only get to fight 1 of them in an absolutely horrendous personal storyline mission.