Change to stability for a faster paced game

Change to stability for a faster paced game

in Suggestions

Posted by: Mindroach.6149

Mindroach.6149

Q:

Instead of granting immunity to CC for several seconds, why not change it to a stun break that grants immunity to the next CC skill for 30s (with the ability to stack upon use of other stability skills). As for wells, stack stability every tick.