(edited by Shadow.3475)
Change what you get for points in WvsW
good ideea to reward when taken a more difficult objective
Yes but most importent reward defening, as it is now its almost imposible to get help in defending.
My idea is simple lower what you get for taking any spot with half when its not upgraded at all, so something like this:
No upgraded at all 50% off what you get now when you take Supply camp, Tower, Keep, Fort
Upgraded Walls (1upgrade supply camps) 60% of what you gain now.
Upgraded Gates (2upgrade supply camps) 80% of what you gain now.
Fortified (3upgrade supply camps) 100% of what you gain now.
Fully upgraded 150% of what you gain now. (to give a bigger advantage for attackers on fully upgraded spots, had 125% first)
And then for defending:
No upgraded at all as it is now.
Upgraded Walls (1upgrade supply camps) 125% of as it is now, more coin if you defend supply camp.
Upgraded Gates (2upgrade supply camps) 150% as it is now, more coin if you defend supply camp.
Fortified (3upgrade supply camps) 175% as it is now, more coin if you defend supply camp.
Fully upgraded 200% as it is now, more coin if you defend supply camp.
Why I think you should get more coin for defending a supply camp is simple because it is the most important spot to defend for the help of defending.
And as it is now you have a lot off big/small guilds that simple take a spot then run away so the enemy can retake it and they then can retake, if you then do so it is worth more to defend a fully upgraded keep then taking a keep that is not upgraded at all you should at least get some off the “farming” guilds to rethink their tactic.
(edited by Shadow.3475)
good ideea to reward when taken a more difficult objective
Yes but most importent reward defening, as it is now its almost imposible to get help in defending.
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