Changes GW2 needs to be a better game.
Agree, i hope stuff like this gets fixed in the upcoming patches from jan-march
In regards to “more conditions”, modifying how capping works is the best way to go, I’d think. It’s not something that comes up incredibly often unless you’ve got a build focused on conditions and you’re constantly hitting the cap, or there are simply multiple players being limited damage-wise because all together they’re hitting the cap against a single target. It definitely happens often enough to matter, and I’ve not seen anyone player against a change yet.
In my personal opinion, the loot you get from random mobs needs to be dialed down a bit, while the loot you get from higher ranked mobs needs to increase- maybe even have you guaranteed a certain rarity/amount of items depending on what you killed.
Add dueling.
Add guild events.
Implement name changes (I want it!)
More customizable options for gear and characters.
More epic world events! (Think random world dragon fights)
More choices. (Take it however you want).