Chaos Crystal Caverns - Reduce Frustration - Increase difficulty

Chaos Crystal Caverns - Reduce Frustration - Increase difficulty

in Suggestions

Posted by: Godunderscor.1086

Godunderscor.1086

Suggestion:

  • Remove the ability of enemies on the ground to attack players while jumping.
  • Simultaneously let each of the 3 effect types – vision draw, size, and speed – stack with each other.

These suggestions are based in personal opinion. While I was completing the jumping puzzle I had the misfortune of being chilled by an Ice Imp – having me fall and forcing me to restart – and being knocked off a platform by a Nightmare Courtier – which also ended in me restarting the puzzle.

These events didn’t add difficulty to the puzzle – they were just random misfortunes that I had to deal with(kill) so I could continue. The puzzle itself is very easy to complete – the jumps are all simple and the path is too linear to trip up. The effects – being giant/small, zoomed out/in, running more quickly/slowly – all had their own flavors but didn’t increase the difficulty of jumping(except being giant or slow).

If these effects stacked – say you could be small fast with the camera zoomed out – I think it might make this puzzle more interesting and unique.