Character Perk System
The only two I think that could be added without conflicts of interest is the Dancing Star and My Best Friend ones. They don’t involve gold spending or earning and are purely for fun.
I think it would be interesting to see a perk system added with perks unrelated to stats that characters could unlock over time while playing just for fun to add a bit more depth. The key to this doing well is focusing on fun.
Examples:
Deep Pockets – extra bag space or more gold from drops.
Dancing Star – new dancing emotes.
My Best Friend – ability to play with pets.
Treasure Seeker – ability to find special items hidden in the world.
Crafty Crafter – craft an item anywhere in the world. (high cooldown maybe)
Cunning Traveler – lower waypoint cost.
I’ve Lost My Marbels – trait point reset anywhere in the world. (high cooldown maybe)
Fine Smelting – chance to get extra bars from smelting.
Master Chef – chance to get extra food on each craft.
Fishing if ever added…
Master Angler – higher chance to catch rare fish / catch rare items.
Feel free to list more examples/thoughts.
The only two I think that could be added without conflicts of interest is the Dancing Star and My Best Friend ones. They don’t involve gold spending or earning and are purely for fun.
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