Character being slowed when attacked

Character being slowed when attacked

in Suggestions

Posted by: Renainn.3014

Renainn.3014

Can the devs please remove the negative feature in which when a character is attacked it slows them to a walk. I am not talking about hold spells or other forms of immobilization, simple hitting of the character by anything.

I do not know about you, but if someone is hitting me and I do not want any part of it, I would SPEED UP, not slow down!
Please change this. I am getting tired of having my character killed or getting into fights when I have no interest in the fight, simply trying to get somewhere.

Thank you,
Renainn

Character being slowed when attacked

in Suggestions

Posted by: Mentalhead.5721

Mentalhead.5721

It’s kinda annoying yes, but it’s there to prevent us from just running through the enemies. Dodging and swiftness is a great combination if you want to avoid combat. Maybe they should slow you down a bit less, about 5% or so.

The worst part about slowing down is when you need to jump a platform, but since you’re in combat mode you can’t. This can be extremely frustrating in some jumping puzzles.