Character being slowed when attacked
It’s kinda annoying yes, but it’s there to prevent us from just running through the enemies. Dodging and swiftness is a great combination if you want to avoid combat. Maybe they should slow you down a bit less, about 5% or so.
The worst part about slowing down is when you need to jump a platform, but since you’re in combat mode you can’t. This can be extremely frustrating in some jumping puzzles.