Character-specific keybinds
It has been suggested some times, and it’s in several suggestion compilations already.
I must agree with this. At least for elementalist and engineer, I use different keys.
At least “movement” and “combat” should be character specific.
I would like to cosign this one in a major way. As someone who mains an elementalist, I have my attunement keys heavily customized in order to fascilitae frequent shifting. Unfortunately, this setup is not optimal for any other class.
It would really be great if we could tweak our keybinds in order to optimize for each class. I’m sure there are plenty of custom binders that would be eternally grateful is this was implemented.
Cheers.