Charged lodestone drop rates.

Charged lodestone drop rates.

in Suggestions

Posted by: Nightbird.2871

Nightbird.2871

I know that there has been quite a bit of talk about these and we don’t know what changes are coming up, but I feel that this really needs to be addressed. The only way to farm charged lodestones outside of a dungeon are through the sparks. The sparks are only available when we own Zephyrs and they only last an hour and a half before disappearing. Factor in that DR kicks in and we don’t actually get a very long window to try to farm these. I don’t know if any other lodestone has this type of restriction or not and if there are they should be changed as well.

My suggestion is, rather than increasing drop rates off the sparks (I’d be more than happy with that) why not add the charged cores to their loot table at a higher drop % than the lodestones. I have spent about 3 hours over the last 4 days (30 minutes at a time to avoid DR) and haven’t seen a lodestone. This wouldn’t feel like such as waste of time if I had walked away with 2-3 cores or if there were a more stable way to farm them outside of dungeons.

Charged lodestone drop rates.

in Suggestions

Posted by: raubvogel.5071

raubvogel.5071

I agree for example corrupted lodestones. If you want them you have to buy them and make other profitable things to get the money.

On the other hand if the chance is raised bots will most likely immediatly get that boost. And i guess they farm more…

So there should be a human player detection and then a higher chance.