[Charr][Engineer] Rifle / Pistol Animations

[Charr][Engineer] Rifle / Pistol Animations

in Suggestions

Posted by: Strucker.8274

Strucker.8274

Not sure if I’m the only one with these feelings, so figured I’d put up a post in the suggestions section of the forums.

Seeing as there was a change to the way some characters carried greatswords I figured it would not be entirely out of the question so here are my thoughts, please feel free to let me know if you agree / disagree, however try to post rationale along with your thoughts as “no your wrong” doesn’t exactly say much.

I personally am very disappointed with the Charr animations in regards to the Engineer, more specifically with the Rifle and Pistol, this is due to several reasons:


Rifle—-

1. When standing still firing the rifle results in the Charrs’ lower coat flapping up and down resulting in either an attempt to flash that cute norn across the room or perhaps evolution allowing a Charr to fly. Either way I would love to see it toned down a little bit.

2. When firing the rifle, the recoil has an apparent whiplash motion on the charr resulting in rather pronounced movement of their head, kinda looks like they’re getting punched in the face at 100km/h, again I believe the animation needs to be toned down a little bit.

3. When firing the rifle, the Charr also seem to have a rather weak posture as any almost any shot results in the rifle jerking upwards dramatically, I realize they may fire larger calibre rifles simply by their size, but perhaps another case on needing to be a bit toned down… Kinda scared to get a rifle with a bayonet as my Charr might unintentionally put his eye out.


Pistol—-

1. When firing poison dart volley, the Charr seem to hug their pistol near their chest taking a very fragile stance, where other races tend to lean into their shot, in this respect it makes a rather large character look like they are having a degree of difficulty firing their weapon. Perhaps a change to the more steady gait of leaning into the shot.

Again please feel free to post any thoughts or comments, however try to accompany any feedback with rationale as it will allow others to understand what your thinking.

[Charr][Engineer] Rifle / Pistol Animations

in Suggestions

Posted by: Electro.4173

Electro.4173

I actually like the large amount of recoil the Charr rifle animations have. Makes them feel more powerful, even a strong Charr can’t hold them completely still, thats some great power. Could be toned down a little perhaps, though.

My main problem with Charr rifle animations is that the rifle itself doesn’t fit into the hands properly. The hand holding the trigger is fine, it sits in the proper place on the gun model. But the hand holding the barrel of the gun is off. Its obvious from the posture and way the hand is positioned that its supposed to be supporting the gun barrel (which makes sense), but the gun is not placed at the proper angle, so the gun is floating off to the side of the hand. So what you end up with is the hand holding thin air and the rifle unsupported to the side. At least thats how it is with my Charr Engineer, its possible that maybe it only happens with female Charr or that its related to body type and not an issue with all Charr.

As for the Pistol… I agree that the way the pistol is held for Dart Volley is odd. Kind of fits the fact that Dart Volley just shoots off in random directions though, impossible to aim when holding it down there like that. A change would be welcome, though.

[Charr][Engineer] Rifle / Pistol Animations

in Suggestions

Posted by: Linguistically Inept.6583

Linguistically Inept.6583

i love the whiplash motion, its the main reason i made my engi as a charr

Desolation: 80 ranger [Nightwither], 80 necro [Dusk Grimsoul]
80 warr [Blaze Steelsoul], 80 ele [Blaze Nightstrike], 80 mesmer [Grim Shatterwhirl]
80 guard [Dusk Grimlight], 80 engi [Flintgear]