I think that chef UI could use some improvement. The matter is, it’s kind of unfriendly when dicovering new recipes, which hurts especially, when you’re a completionist who “gotta catch ’em all”, without the help of the wiki.
Main problem is, that you don’t now if there are any recipies yet undiscovered using a component you can make, until you make it (and even then, I’m not always sure with the mess that’s going on in the discovery tab). I hate making bowl of poultry stock or whatever, just to find it out to be a complete waste, which is even worse with more expansible or rare products.
If you could see if there are any things to be discovered with a component before you make it, that would be just about awesome. Also, maybe sort the discovery tab alphabetically, or by level requirement of component, since it’s quite a mess there sometimes.
I know that this is problematic, since obviously other crafting disciplines are less complicated and don’t encounter such problems about at all, and there’s single UI for all of them, but still, any improvement would be much appreciated.
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