Choose between condition and dps

Choose between condition and dps

in Suggestions

Posted by: Me Games Ma.8426

Me Games Ma.8426

Hey,
there are many posts where players suggest that they’d like to choose between more weaponskills for each slot.

What I’d like to have:
Choose between Condition, balance and dps for your skills

  • high dmg but no contitions
  • balanced dmg and balanced conditions
  • nearly no dmg but high conditions

What do you think about this? It would allow you to take your favorite weapon for every build so that it fits your playstyle better.

Mindblossom – Sylvari – Mesmer – Jumpingpuzzler
Equinox [EqnX]
Riverside[DE]

Choose between condition and dps

in Suggestions

Posted by: Wallace MacBix.2089

Wallace MacBix.2089

Well you don’t have a bad idea, but at least when I’ve brought up the idea before, I’ve always though of keeping the AA the same (just picking 2-5 skills).

With two different approaches of either assigning the skills from a pool of skills, or the easier assign each number 2-3 skills.

Your idea would allow people to pick a better skin for their play style, but I think it’d be even harder because every weapons AA would need to be reworked multiple times. Even if the animations the same it would still require extra balancing with the damage/condition numbers.

Choose between condition and dps

in Suggestions

Posted by: Leamas.5803

Leamas.5803

Can’t you essentially do this already depending on the profession, skills, traits, runes, sigils, trinkets, weapons and armor you choose? My conditionmancer build does very little DPS compared to say that of a warrior but does huge CD compared to most other classes. Currently I only have 2400atk, only because I can’t get trinkets yet that stat vit/toughness/CD…some ascended do (Jade Wind Orb, for instance), but these are uber expensive at the laurel vendors and take time to get. You can’t completely get rid of any base attribute without a complete from the ground up redesign, but you can spec to grossly increase certain things for a certain play style. Jatoro’s armor with a full set of Superior Runes of the Undead, plus carrion weapons and Superior Sigil of Corruption, plus similarly speced trinkets, traits and slot skills to take advantage of the build, can boost the condition damage stat over 1800 while sacrificing power (Physical damage) for toughness to get armor to around 2600 for a little more survivability. That said, you really have to play a class thoroughly and try different builds to see what really works for you.