Class Balancing Suggestions

Class Balancing Suggestions

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Posted by: ArcTheFallen.7682

ArcTheFallen.7682

I would like to start detailed thread on class balancing—what would you do if you had control over the balancing of spvp?

If you want a nerf, please use various examples on why it is OP (overpowered), instead of just calling it OP only because you lost. If you want a buff, consider what it would not be OP if it was added.

[VZ] Sky Avalon – Guardian (Main)
Master of all Professions
sPvP Rank Dragon – 8 Champ Titles – Ruby Division

Class Balancing Suggestions

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Posted by: Kardiamond.6952

Kardiamond.6952

- Remove grenade barrage from Engineer toolbelt, replace with Blind grenade.

- Cut HGH might stacking to 3 second duration.

- Formula 409 only has 33% chance of removing a condition.

- If you switch out of a kit, you cancel every condition/effect you caused with it. (switching out of grenade remove every bleed effect you caused).

- Buff EG auto attack with 1 stack of vulnerability.

- Supply Drop now spawn 2 tumper turret.

If Anet does this, balance should now be perfect.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

Class Balancing Suggestions

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Posted by: Oglaf.1074

Oglaf.1074

Does Flamethrower auto-attack still miss 99% if the target is moving? Or did they fix that?

If not, I’d fix that!

I can do thirty Five-Dolyak Arm Curls.

Do you even lift, bro?