Clear skill info.

Clear skill info.

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Posted by: VictorTroska.3725

VictorTroska.3725

Hello,

Please make clear skill/trait info. I am tired of seeking numbers around forums and multiple sites. Its not so hard to do and it would help players a lot. Here is what I am talking about:

Necro Trait: Vampiric Rituals:
“Wells also siphon health every time they pulse.”

Thats great, how much? Add number that will automatically check your current stats and calculate exact number how much it will heal/pulse.

Another example:

Necro Trait: Terror
“Fear does damage.”

Thats cool! How much? Once again add number that automatically checks your stats and shows you exactly how much damage it will do.

Thank you.

Clear skill info.

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Posted by: Panda.1967

Panda.1967

Agreed, these values need to be known.

I can understand the arguements for not showing them, but the value of having them visible outweighs the value of hiding them.

The arguement for hiding them is that it prevents min-maxing traits by making each trait have unknown elements to them, thus making comparisons difficult. However, this does not infact “prevent” but rather it slows the process by making the min-maxer’s spend more time gathering numbers as they can’t test stats with a visual instant value to determine effects.

In contrast, these unknown elements also lead to traits being ignored outright due to appearing inferior simply through effect title. A trait that simply says “adds damage to _” would be often viewed as inferior to “_ heals you”. The same goes for “Increase (condition) effectiveness” compared to “adds (condition) to _”.

Adding simple value comparisons would likely bring some ignored traits to use due to a visual gauge of efficiency with your stats/abilities.

Please stop assuming I’m a guy… I am female.

Clear skill info.

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Posted by: VictorTroska.3725

VictorTroska.3725

Well, I am sorry if some traits are ignored its by good reason, its not players fault its dev’s fault for making useless trait like “Jagged Horror”.

My problem is that I specced 30 points into Blood tree thinking it would give me nice self healing with all 50% boost in healing traits an all and after I was ready to go I noticed I heal 29HP/hit…. 29HP! For 30 points in Blood tree. It was frustraiting and I wasted time on that “experiment” which in the end made me go back to my original build. If I saw numbers at start I wouldnt even bothered to try out Blood tree.

Whole point is that I see numbers to optimize my build into something I came up with, not making build blindfolded and then later realize that it was total garbage.

I hate to waste tonns of time just to test how much “Wells siphon life”, test for how much…. does it heal allies….. all that garbage just to find out that Warrior with single banner outheals my 30 point Blood tree by far.

Eventually people find out about stats and they will ignore them, I see it happening even now so whatever “hiding” policy devs are rolling on its not sollution. Make traits more appealing and show us stats.

Clear skill info.

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Posted by: Panda.1967

Panda.1967

Jagged Horror is indeed useless… They die before they even get a chance to move, the timer on them is far to short and starts from the moment they begin to summon leaving about half a second when they are fully summoned to turn towards the enemy and fall dead instantly.

Just to clarify… I was agreeing with you that the information should be visible to us.

Please stop assuming I’m a guy… I am female.